A mysterious stranger arrives in Dantris Town, nestled at the heart of a lush mountain valley. Moving with the sole purpose of acquiring an elusive relic, the stranger agrees to investigate a string of disappearances in exchange for the artifact. When the mission ventures into the heart of an ancient hidden fortress, it soon becomes clear that there is much more to this quiet valley than meets the eye. Quick wits and a competent blade will be needed to keep the would-be hero from joining the list of the vanished. (Manta's Pulse is a single-player adventure for Neverwinter Nights 2. No expansion packs are needed to play the module.)

Report article RSS Feed Manta's Pulse v. 1.01 Released!

Module 1.01 download now available in Downloads section.

Posted by aasyranth on Mar 28th, 2009

The first version of Manta's Pulse has been released! Please head on over to the Downloads section to snag the 77mb file package. Installation instructions can be found in the readme.txt file within. Remember that Neverwinter Nights 2 must be installed before you can install the module. None of the expansions are needed to run the mod. I hope that you enjoy playing it as much as I enjoyed working on it. -- aasyranth


Powerful Foes The Twisted Hunters
Construct Clones Dantris Town

Post comment Comments
Henley
Henley Mar 28 2009, 7:31pm says:

Sweet I'll have a go!

+1 vote     reply to comment
aasyranth
aasyranth Mar 28 2009, 7:40pm says:

That's great! Please let me know how you like (or dislike) it.

+1 vote     reply to comment
Henley
Henley Mar 29 2009, 12:19am replied:

Hey its very cool, I like what you have done with the dialogue trees

+1 vote     reply to comment
aasyranth
aasyranth Mar 29 2009, 5:20am replied:

Thanks a lot, Henley. I spent a lot of time expanding the dialogue choices to give more options in some of the hostile encounters. I didn't want every single situation to be "Attack-or-Die". I assure you that any situation of complexity has had dozens of hours put into it to hone it to a playable state. I hope that you and others well have a good time with the module.

+1 vote     reply to comment
Bird_of_Prey
Bird_of_Prey Mar 29 2009, 12:18am says:

Another game I'll have to get, just for the mods. :P

+1 vote     reply to comment
aasyranth
aasyranth Mar 29 2009, 5:24am replied:

I hope that you'll get a chance to try our Manta's Pulse, whether you like NWN2's official campaign or not. I've spent a lot of time trying to craft my own experience; one that deviates quite a bit from the game play you'll find in the official campaign.

+1 vote     reply to comment
Bird_of_Prey
Bird_of_Prey Mar 31 2009, 3:03pm replied:

Well, after listening to the latest ModCast I'm keeping an eye out for a cheap copy of NWN2.

+1 vote     reply to comment
aasyranth
aasyranth Apr 1 2009, 2:35am replied:

Yeah I just saw that! Big thanks to Henley and any others that were involved with making and posting that video. March's mods were cast in a strong light thanks to their efforts.

+1 vote     reply to comment
RagnarokX
RagnarokX Mar 29 2009, 5:31am says:

Sounds interesting. Once i get my new mainboard and can use my new GFX ill be sure to give it a shot.

EDIT: Just out of curiosity, how much playtime ?

+1 vote     reply to comment
aasyranth
aasyranth Mar 29 2009, 5:45am replied:

I've conducted several internal playtests, and the module has always run about four hours. There is roughly one additional hour in the form of a secret zone, which will result in a different ending if completed. The secret zone is designed to be especially challenging, and no playtester has ever found it.

+1 vote     reply to comment
Metalspy
Metalspy Mar 29 2009, 7:30am says:

Cool, I'll give it a try!
(That is if my videodriver fixed some weird problems I had with the previous driver)

+1 vote     reply to comment
aasyranth
aasyranth Mar 29 2009, 5:09pm replied:

Best of luck with the video drivers. I know how much of a pain they can be when they don't want to play ball. I hope that you can enjoy the module without any technical difficulties.

+1 vote     reply to comment
Metalspy
Metalspy Apr 5 2009, 2:40pm replied:

Sigh, my video driver still lets me down.. So no Manta's Pulse for me :(

+1 vote     reply to comment
Neurological
Neurological Mar 29 2009, 8:50am says:

Very nice, love the dialogues. Make more :).

+1 vote     reply to comment
aasyranth
aasyranth Mar 29 2009, 5:07pm replied:

I'm very glad to hear that. I learned a tremendous amount in the making of Manta's Pulse, and I firmly believe that my next release will be a giant leap forward.

+1 vote     reply to comment
Neurological
Neurological Mar 29 2009, 7:55pm replied:

Looking forwrd to your next version. I liked how you kept a simple design on the areas but still effective and various at the same time.

+1 vote     reply to comment
aasyranth
aasyranth Mar 29 2009, 8:46pm replied:

I wanted to go with some very open areas, such as the intermediate outdoor zones in Baldur's Gate 1; but there was always the concern that players would just dash on through the zone in a straight line, missing almost everything. I am working on some theories that may help encourage people to explore an open area without forcing it.

+1 vote     reply to comment
Neurological
Neurological Mar 29 2009, 9:06pm replied:

You can try to make some simple side quests without forcing the player to make them for gain experience, but just for fun with little rewards. I always like to explore everything just to see what people I may encounter or what new place I can find. But make what you feel better I'm sure you are gonna do a good job.

+1 vote     reply to comment
Keptron
Keptron Mar 31 2009, 8:04pm says:

I wish I had NWN2 to play it

+1 vote     reply to comment
aasyranth
aasyranth Apr 1 2009, 1:11am replied:

Only the original NWN2 game is needed to play. It can be had quite cheaply nowadays. Looks like Buy.com has it for $18.28 shipped, and nulime.com has it for $13.27 shipped. One way or another, I hope that you're able to give the module a shot.

+1 vote     reply to comment
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Windows
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aasyranth
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Released Mar 28, 2009
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