The Legion Expansion is Planetary Annihilation's first fully 3rd party faction modification. Adding in the Imperial Legion, a fully compatible, AI capable set of units and buildings to enhance the experience of PA. This mod exists due to the communities wish for a second fully realized army to conquer the galaxy with. PA is nothing without its cooperative teamplay on large systems. The Legion is fully compatible with simultaneous team games and comes with a modified Queller AI, allowing offline skirmish play. The Legion comes with its own set of commanders that grant the controlling player access to the Legion unit set. Simply select either commander in the lobby and deploy! A special thanks to those who have offered support and followed this mod from conception to its current state, on behalf of the entire team we hope that you will enjoy our work.

Post news Report RSS Version 1.12.0 released

Resolving some balance issues that have arisen as a result of MLA changes

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But Quitch, didn't you just push a Legion release? Why yes, observant viewer, I did. However, some of the conversation around it immediately made me realise that Legion hasn't been updated for a number of changes to the MLA, which have led to it being either OP or UP in certain areas, and those are quick and easy adjustments to make. There are also some experimental changes as part of an effort to address some new and long-standing concerns, and the best way to see how they play out is put them out there.

AI

  • Clean-up of some build condition oddities

Balance

  • Air
    • Advanced Flyer Foundry
      • Build cost increased from 4500 to 4800
    • Comet
      • Removed Bomber tag
      • Added Transport tag
      • Both weapons removed
  • Land
    • Advanced Armour Foundry
      • Build cost increased from 4500 to 4800
    • Advanced Walker Foundry
      • Build cost increased from 4500 to 4800
    • Deathmark
      • Underwater LOS decreased from 120 to 100
    • Havoc
      • Range increased from 100 to 115
    • Lancer
      • Health reduced from 130 to 120
    • Miniman
      • Range increased from 180 to 220
      • Speed increased from 7 to 8
    • Monstrosity
      • LOS decreased from 150 to 100
      • Weapon #1 range increased from 150 to 170
      • Weapon #2 range decreased from 90 to 75
    • Necromancer
      • LOS decreased from 150 to 100
    • Orbweaver
      • LOS decreased from 150 to 100
    • Peacekeeper
      • Health increased from 140 to 150
    • Scorpion
      • Range increased from 140 to 150
    • Walker Foundry
      • Roll-off time reduced from 4 to 3 seconds
  • Orbital
    • Starcannon
      • Build cost increased from 900 to 1700
      • Roll-off time increased from 3 to 4 seconds
  • Sea
    • Advanced Ship Foundry
      • Build cost increased from 4500 to 4800
    • Bowhead
      • LOS increased from 150 to 180
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