Added
- 38 unit upgrade cards, every unit now has an associated upgrade for a total of 109
- Your system lore preference is now saved between wars
Changed
- Simplified upgrade tech checks to improve future compatibility
- Buffed the following unit upgrades:
- Advanced Radar
- Angel
- Ant
- Astraeus
- Firefly
- Laser Defense Tower
- Leviathan
- Manhattan
- Phoenix
- Radar
- Skitter
- Slammer
- Stingray
- SXX-1304 Laser Platform
- Nerfed the following unit upgrades:
- Grenadier
- Removed Tougher Commanders option from war setup
- Tougher Commanders added as an AI buff
- Foundation invest more heavily into their navy where possible
- Tougher Commanders gives enemy commanders mine vision
- Luddites no longer tech late but instead maintain a high ratio of T1 to T2 factories
- Rush is no longer bot focused
- Economist builds less defences
- Increased naval usage by Uber, Platinum, and Gold
- AI buffs appear one system earlier at Silver and above
- AI buffs appear one system later at Bronze and below
- Sub-commanders produce less fabbers
Fixed
- Fabrication Bot, Stitch, and Mend being misidentified in the What Units? tooltip
- Chance of receiving some naval techs being too high
- Cluster Worker Rush using the wrong number of fabbers