FFT 1.3 is a fan-made modification of Squaresoft's game Final Fantasy Tactics for the Playstation and Playstation Portable gaming systems. It greatly increases the difficulty of the game and rebalances gameplay mechanics. 1.3 is not a storyline patch and does not affect the game's plot or character development.

Report article RSS Feed PSX RELEASE: 1.3.0.0

This is the most recent update to the PSX version of Final Fantasy Tactics 1.3.

Posted by Archael on Nov 4th, 2011

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This will tighten up the Ch3>Ch4 balance of the game which was previously made too easy through a combination of way-too-strong OK combinations, ease of getting the DK and OK NPC's, and early farming of top-end gear.

[1.3.0.0]

GENERAL
- Wizard's Cyclone can now properly lock onto units
- Onion Knight & Death Knight Rescues now more challenging
- Night Sword MP Cost up from 8 to 12
- Divine Knight (Meliadoul) SPC / SPM up from 100 / 105 to 90 / 120
- LVL99 Celia / Lede can no longer throw Chaos Blades +
- Zalera's Undead Knights replaced with Undead Death Knights
- Dragon Rod is no longer Two Sword-able / Two Hand-able
- Bull's Eye formula changed to Rdm(1…3) x PA
- Hitoshi / Orlandu MPM down from 100 to 70
- Onion Knight SPM down from 110 to 100
- Onion Knight PAM down from 130 to 115
- Onion Knight MAM down from 120 to 110
- Onion Knight C-EV% down from 22% to 10%
- Hitoshi SPM down from 110 to 100
- Hitoshi PAM and MAM down from 120 / 120 to 110 / 100
- Hitoshi C-EV% down from 22 to 13%
- Nameless Dance can no longer inflict Stop, Frog or Sleep, hit rate increased by 10%
- Elidibs can now Teleport
- Altima II SPM Increased from 170 to 190
- Alma (Divine Cleric) lost Non-Charge, now has Short Charge, lost Move-MP UP
- Orlandu now joins with lvl 3 Ninja Unlocked
- Reis now joins with lvl 3 Sage Unlocked
- Beowulf now joins with lvl 7 Oracle Unlocked
- Cloud now joins with lvl 6 Soldier Unlocked

POACHING / ITEM FARMING
- Dorter 2 Thieves now have Maintenance
- Bervenia Volcano Ninja no longer spawns with Rubber Costume
- Red Dragons can no longer be Poached in Chapter 2
- Red Dragon Common Poach changed from Dragon Rod to Heroic Gloves
- Red Dragon Rare Poach changed from Dragon Whisker to Dragon Rod
- Woodman Rare Poach changed from Ultimus Bow to Mythril Bow
- Explosive's Common Poach changed from Demon Hilt to Flame Rod
- Explosive's Rare Poach changed from Magic Cannon to Demon Hilt
- Cocatoris Rare Poach changed from Stone Gun to Engineer Rifle
- Dragon Whisker, Ultimus Bow, and Magic Cannon moved to Steals in Ch 3 and 4

If you have any comments, bug reports, or feedback please post them in the 1.3 forum:

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Platforms
Windows, Mac, PSP, PS1
Developer
Insane Difficulty
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Official Page
Insanedifficulty.com
Release Date
Released Dec 29, 2010
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