Our Goal is to take BF1942 and now BF2 and transform them into a whole new Experience, one that gives a much more realistic game play. We are doing this by changing and adding to the game. We have totally revamped the physics of the weapons and vehicles. Plus added many new vehicles, weapons, sounds, maps, armies, textures and much more. We also have a team of researchers that work to give us the information we need to change everything to reflect how it was during WW2. Our Mappers produce maps to the finest detail to how it was during each battle. We have a totally revamped Tank Damage System with all the muzzle velocities and penetrations to their real life specs. We also with each weapon and vehicle make sure that its load out reflects what it had when in service. We hope you enjoy our work, and most of all get a more realistic Experience of ww2.

Report RSS Sherman I

Our M4A1, Sherman I: The British called this tank the Sherman_I , while it was known in the US as M4A1. Technical Data for the M4A1: Weight (combat ready): 30 tons Length: 5.84 meters Width: 2.62 meters Height: 2.74 meters Crew: 5 Armor & Armament:Main Gun: 1 x 75 mm M3 L/40Machine guns: 2 x M1919,

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Our M4A1, Sherman I:

The British called this tank the Sherman_I , while it was known in the US as M4A1.

Technical Data for the M4A1:
Weight (combat ready): 30 tons
Length: 5.84 meters
Width: 2.62 meters
Height: 2.74 meters
Crew: 5

Armor & Armament:
Main Gun: 1 x 75 mm M3 L/40
Machine guns: 2 x M1919, 1 x .50 HB M2
Maximum Armour: 76 mm
Minimum Armour: 19 mm

Propulsion:
Engine:
R-975 C1
Power: 400 HP
Speed (road): 34 kph
Range (road): 193 km

Production:
Quantity:
6281 examples
From: February of 1942
To: December of 1943

Credits:
Model: TuuT
Texture: mschoeldgen, Gordon Molek
Code and UVMap: mschoeldgen

We still have many open positions on our staff. If you are intrested in joining just click the Open Positions link on our site and send us a e-mail.

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