Our Goal is to take bf1942 and now BF2 and transform them into a whole new Experience, one that gives a much more realistic game play. We are doing this by changing and adding to the game. We have totally revamped the physics of the weapons and vehicles. Plus added many new vehicles, weapons, sounds, maps, army’s, textures and much more. We also have a team of researchers that work to give us the information we need to change everything to reflect how it was during ww2. Our Mappers produce maps to the finest detail to how it was during each battle. We have a totally revamped Tank Damage System with all the muzzle velocities and penetrations to their real life specs. We also with each weapon and vehicle make sure that its load out reflects what it had when in service. We hope you enjoy our work, and most of all get a more realistic Experience of ww2.
Because after a long hiatus from updating our moddb page, we're back with more to help catch up!
Posted by Uberduber on Apr 9th, 2008 digg this super bookmark
Team XWW2 welcomes you to another news update here at moddb.com - although this isn't your typical news posting. We realize we've been neglecting to post our progress here, so this is to help catch up! These shots have been taken from content shown on our homepage and forums over the past several months.
In addition, we are always looking for help, especially texture artists and coders. If you think you can help, please drop by our forums at www.xww2.com or send a Private Message here!
All items shown in this post were exported and coded by Mschoeldgen, DemonDelta and Caribcanuk.
We'll start off the news post with some shots of our Tomahawk IIB (with a cameo appearance by a BF109-E4)
Models and textures by: DemonDelta
Next up is our Japanese Ho-Ha armoured personnel carrier, modelled and textured by Caribcanuk.
We have some statics that would be right at home at any airstrip. You might not want to get too close in a firefight, though! All were modelled and textured by Demondelta.
Our animator, Chad509, continues his campaign to create new custom animations for our hand weapons!
Next we have a preview of some of the battlefields you'll experience from the middle east to the Pacific Ocean.
Kokoda Airfield, Papua New Guinea
Map by Jeremy
Operation Theseus, Egypt
Map by Truespirit
Derna, Libya
Map by Primergy and Mschoeldgen
Kota Bharu, Malaya
Map by Truespirit
Thanks for reading, and please stay tuned for a news post containing never before seen content - coming soon to www.xww2.com and www.moddb.com!
(Here's a sneak peek of what you can expect to see ingame shortly)
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Looking good lads, looking good.
This looks real good. Can't wait to try it out
Oo !!! IT's NOT StEIlhandgranate BUT StIElhandgranate
oops.
it's cool