WARCRAFT 3 THE FROZEN THRONES MOD. An old man come to you and begin to speak.. : "This is about.. a world in fire. The Old God Urthemiel awoke and the 5th Blight has begun ! Dark hours for Ferelden.. This mighty human kingdom where freedom, courage and strength are the main virtues, is threatened by Civil war, werewolves, undead and the Blight.. Will you destroy Ferelden ? Will you conquier it ? Will you save it ? Its your choice. Every path you choose, every heroes who died will influence this land of chaos, be aware..."

Post feature Report RSS Full Changelog

Here is the full changelog from the very beginning of the map ! Not sure is it useful but well, I did it !

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Here is the changelog !
v0.91 : (11/08/13)

-research centers are here !
-a new dungeon, the Peak of the Soldier !
-mage tower fixed
-new units : hurlock chieftain, kingsguard, bloodmage, dark soul, spy, assassin, peasant
-now u can build towers and outposts !
-items market added in this ver
-some new heroes : duncan, a new grey warden, Bhelen
-balanced Ogre (more powerful) and Wizards
-some bugs fixed

0.92 :
-THE NEW RACE FOR PURPLE : Werewolve !
-a lot of new units : dragonslayer, legionary, knight of the reach, grey warden initiate, corrupted golem, blood mage and more...
-some new heroes (Dunca, Werewolve Lord and some Darksapwn heroes)
-changed the armor of the guards tower to Reinforced
-voice of the darkspawn archer fixed ( ^^ )
-upgrades fixed
-balanced assasins and grey heroes

6/10/13
Corriged ver0.93, all bug fixed, now air units available, no path for the moment but i prepared them !
I added new building and worker for Purple and Orange, new heroes for orange (who is balanced now ^^ )
Red now gain a new hero when he lose Cailan and Loghain.

1/10/13 The most wanted ver 0.93 with the 12th player : Redcliff Daemon ! If u are fond of Undead, orange player is for you !
-added the 4 item stores and the legendaries items.
-some new units (Elite units for each faction)
-new events ! They will be added a lot of event along the updates.
-Ostagar more realistic now

Incoming : Naval battle, new events, new heroes, units, items, and a Leaderborad !!!

U CANT IMAGINE HOW MANY IDEA I HAVE FOR THE NEXT VER ! ;)

3/11/13

Ver 0.94 :
Major Changes :
- A TOTALLY NEW (and awesome ) UI !!
-New icons for heroes and some units
-Added a lot of new cities, 2 islands and a new (in buiding) continent !!!
-a plenty of new navy units, LETS FIGHT FOR THE SEA !

+more balanced purp/green + new models + more historical characters/places

10/11/13

Im happy to see that the .94 is succeful !
Its why i wanna fix all the minor bug u saw.
-camera setting added
-building now available for humans, elve and dwarf
-now dead player become observer
-no longer 3 "Gwaren" ^^
-buildings use wood now
and more !
ENjoy

They are a lot of change in this remake ! (10/08/13)
-each unit has a new model (except 2 or 3 units)
-income timer added
-new food system
-a new defend system is coming...
-all heroes are revised
-food limit : 300 and not 100 (!)
-added A LOT OF doodads, new this map is sexy !
-added some units
-added Cailan and the Fait Lord
-an upgrade system is coming (not finished)
-and more !

29/01/14
UBER UPDATE : 0.98a (waiting for mmh appoval..)

Here is the alpha of the nearest ver of the 1.0 one !

Look over there
-Urn of Sacred Ashes epic quest for gray
-Terraining and bug fixed
-PATH BY HUNDREDS ! Look at F9 path !
It mean, lot of units and heroes and abilities added !
-camera !!!
-new ways to victory
-a lot of easter eggs !
-units balancing (for every races)
-Lore-friendly secret or buyable items !

Happy new year guys !

a5 changelog : (Alph29/02/14)

-custom and balanced spell for EVERY heroes (46 spells)

-a lot of new heroes for each side (especially for yellow, teal and DS)

-new units and new path (darkspawn path for purple)

-added 100 hp to every units (except heroes, elites and monsters) to make (Tier 1 and 2) units more useful (removed the 400 hp bonus for heroes to make them less stronger)

-all reported bug fixed

-ships attack siege and nerfed (attack divided by 2) without any splash attacks

-uldred path fixed and playable (and enjoyable ^^)

-fixed chasind and orlais path

-green is no more a part of Feredeldan Union at start but can join it if purple is killed.

-yellow can join Orange team

-*Experimental* Hotkeys implemented

Changelog : (5/03/14)
-Fort Drakon capturable
-Aodh now drop fine
-Alistair path enable Kingsguard training
-Anvil of Void path refined
- -connor and -darkspawn path enabled
-Mighty Blow fixed
-Harrowmont Surface army spawn outside of orzammar
-Ogre's hp reduced to 2000
-DS starting army reinforced
-Grey Elder has now 4 ability, not only 1
-Flemeth's Teleport works now
-Ser Derren fixed
-Wynne model fixed
-Top Floor mage tower nerfed
And some other minor stuff, especially in descriptions

Alpha6 Changelog : (11/06/14)

-reworked most of the terrain : Ostagar, Highever, Amaranthine, Frenshire, Honnleath, Calenhad, Gherlen's Pass...

-A new AWESOME cinematic at the beginning, with a very nervous beginning for Red,Blue, Teal, Dark Green and Light Blue.

-most of the bugs were fixed (animist path, darkspawn purple path, ghost feedback, chrucass bug, highever avenger, mighty blow, inner fire nerfed, etc..)

-navy removed

-200 hp added for each heroes

-Teal path reworked

-Death Coil-like spells added for some Darkspawn heroes

-Limited corrupted golems to 6 max

-New economic system for the Darkspawn (plundering)

-reworked non-heroes units abilities

-new units added (Ballista, Dwarf Officer, Orlesian Gray Warden...)

-new easter-eggs (and not a few !)

Changelog alpha 7:

-catapults nerfed againt units
-many bug fixed (eternal frost, -ucb units, dwarf officers, flemeth summoning...)
-loghain now recruitable by Gray
-colored texts added
-tutorial at start for every players
-new units (village templar, 3 new werewolves units (event), Dalish Arcane warrior (Love you thedudezro ^^), Summoners (new mage unit),
-new research system started
-new events (Purple, Teal, Green, Gray,
-improved Battle of Ostagar
-new alliance (purple/green)
-new hotkeys

And... many thing I forgot

Alpha8 changelog : (16/08/14)
-several bugs fixed (charismatic leader and bravery abilities, orlesian longbowmen upgrades, witherfang spawn...)
-buffed archdemon
-buffed heroes overhaul (health points)
-many new models added
-second chance for brown (flemeth !)
-new units (Blight Harbringer, Stone disciples, qunari units,
-new abilities (qunari and flemeth abilities)
-A NEW PATH for yellow ! (-qunari)
-new heroes for -orlais path
-new easter eggs (!)
-brand new events added (United dwarf underground kingdom, Denerim : city of death...)
-new heroes for Orlais path
-refont of The Mother skills

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