Diablo II Extended Mod adds unused maps, unused monsters, monster color fixes and more.

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Diablo II Extended v1.07e - a small update changing Act V things that didn't feel right,

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For the past couple updates I was thinking what to do with Bleak Burrow and decided in the end to remove it. I did it because it was a lengthy ice cave location between two other long ice caves and it was also next to an optional level (Infernal Pit). It's removal fixed the lack of monsters on Normal difficulty in Blighted Lair, and the lack of monsters on all difficulties in The Blizzard.

*Full and Minimal Versions*
- Changed the Wretched Defilers from Blighted Lair to appear as preset monsters in six spots instead of being normal enemies there, as they are not unused in any way, but the Agony Worm they spawn is,
- Removed Bleak Burrow, the monsters from it were relocated to other places, along with other changes:
(Normal difficulty)
- Moved Hell Spawn from Blighted Lair to The Blizzard,
- Moved Fire Boars, Blood Bringers and Chilled Froth to the Blighted Lair,
- Moved Unique Vile Tempresses from Blighted Lair to The Blizzard,
- Moved Unique Fire Boars to the Blighted Lair,
- Moved Unique Demon Gremlins to the Blighted Lair,
- Moved Unique Chilled Froth to The Blizzard,
(Nightmare/Hell difficulty)
- All monsters from Bleak Burrow were moved to the Blighted Lair,
- All monsters from Blighted Lair were moved to The Blizzard,
- Moved Demon Tricksters to The Blizzard,
- Moved Guest Zealots (zealot5) to the Blighted Lair.

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