Dark Messiah of Might and Magic was developed by Arkane Studios in October 24, 2006. Throughout the 10 years of it being released, it has yet to have little to none in terms of custom maps for single player. I plan to change this. This mod will include a fully working SDK for map making, a hub map for easy change of levels, multiple playable maps, and a new campaign. User-submitted maps are welcome, and I encourage you to make them. To help with user's finding a map they want to play, i prefer adding certain prefixes to the map names. arena -- An Arena style map. Designed around a central map point where the player fights off enemies in waves. quest -- A linear level, consisting of just 1 or 2 maps. There is a end goal. campaign -- A progressive story mode map, like the campaign that comes with the game. Contains multiple maps, with skills and items being persistent.

Post news Report RSS New Progress being made / Dev Team update

Maps/Textures being worked on, Developer team made, new pictures being posted, other info

Posted by on

It has been awhile since an update has been posted for this mod page (2 years) however, progress has not been stopped completely. In the background for the past few months, there has been a new project leader taking on the project, with a new mod team coming together to work on this project. New maps and textures are being worked on, as long as with adding new models to the game.

  • 7 developers, including:
    • Level Design
    • Sound Design/Voice actors
    • Writers
    • Modelers/Textures

As of right now, some of the things being tested right now include new level loading screens, custom weapons, and custom bosses.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: