In spite of recent distractions from another mod (thekarithian's Mesogea mod, which has the potential to be a hulking brute of a mod; look for it on the ESF forums), I managed to find time to work on my own mod for a couple of hours and post some more screenies.
I'm still focusing on the landscaping (my favorite part!) but I have been working a little on the plotting and the script as well. Writing interconnecting quests that don't self-destruct is proving to be harder than I thought.