The Crusaders Mod for bandits Changes All of the playable cars to crusader Vehicles Also Changes the Weapons By Jake wedding

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The new cars available Differ alot from the Old ones but you cant get as many guns on any of them but the ones you can get are very powerful and example is the Cougar machine guns (fixed) where it can make micemeat out of any low cars/short in a second or 2 where the shredder took more time and used up ammo where the new gun are not yet able to

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The new light car support the primary weapon With the secondary also.
The primary choices are the Oxeye with a 75 shot clip and long ranged, decanct fire
or the Proper cougar Tower Mg that has a very fast burst and goog damage but proves to be inafective at range, while the secondary weapons are the satnderd one but with the cougar replaceing the Shredder and the new cluster rocket(Named by me, Starfire) as the new one

The medcar wicth i am going to replace with the heavy Car(The Radier/Tomahawk) Because right now you cant use all of the hard points That Will in the future inculde the Fixed Cannon, Side a and b and the primary where in camp the sides are activated with the carter Rocket and have a blank image(Both sides) While not in multyplayer

The heavy car In game Has a Oxeye on the top of the main Cannon, while im still working on getting it there(Im Not an expert). the only Weapon point it has is the primary witch supports the Heavy Fort cannon( i took the propertys of the on you use in misstion 10) and the sebastion tower(or vicent, i forgot) with is the Gattling Cannons with exposive rounds(not combat tested)
So over all the cars are almost finnished and then on with maybe the Menus and Windows.

UPDATE:Names
Light - Cougar
Medium - tomahawk
Heavy - Crater

JTW

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