» memo-file » 19:12 UTC | 23.03.1986
» [MAIN ISLE] » Unknown Isle-Mechanic
"I was going to have my daily route through the isle this day, having a special event by helping the alpha mechanics, which had to examine the conditions of the water-regulations as well as the canalization next to it. I remembered that I've send out the new mechanics assistant to begin with secondary repairs. Damnit, I had to remind him again, that he is not allowed to put his mechanics tool behind the water tanks!
It is prohibited and plain careless."
END OF MESSAGE.
Can't believe this is Warcraft 3!
Amazing work there.
It is, and it's fully pathable, playable and interactable. (;
Question: will this be played ..well how will the camera move?.. will it follow your chars like in warchasers?
We are using a static/dynamic-camera system for the movement of any character. The Camera will pan and fade automatically. When the new User-Interface has been finished, I'll create a gameplay-teaser which will demonstrate the system.
ok :P
Like I said, great screens. :) It's nice to see the amount of quality texture work and unique level design you guys are putting into it all.
.. and I must say, that it's quite hard to find a good balance for a good creative level design/defined artistic style/lore and a gameplay last but not least. It was a long way, but I think we got it now. (;