A modern warfare total conversion mod for Axis and Allies.

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Patch 1.02 More WWIII mode and campaign fixes and some nerfs.

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Patch 1.02
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thyristor
thyristor - - 13 comments

Bandit's heavy raiders motorcycle - need fixing rear lights.
And shadows :)

As it seems to me - bandit's chemthrowers need to add a little more courage :) They constantly run away from much weaker opponents.

And also as it seems to me - that all (not only United Europe) general's special options, that deal damage to the enemy should be somehow globally balanced for all fractions.
In my opinion (I do not insist that this is correct), no one should have such a weapon that the enemy army (even infantry) just instantly disappeared after that. And then it is somehow sudden and offensive when against you and somehow OP when against the enemy. But they should still be useful.
This is just my subjective opinion - I do not insist on it in any way :)

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Theharkonnen Author
Theharkonnen - - 355 comments

Fixed the rear lights. I'm still looking into the shadows.

I think I increased the courage already for the next update.

I'll look into the balancing.

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thyristor
thyristor - - 13 comments

In Russian Armor Division HQ, for the construction of missle artillery regiment, the artillery brigade and the engineering depot are needed. But you can't build them. Or I just don't understand how to build them :) I built all buildings and made all upgrades but they did not appear for construction, even all possible engineering regiments were built - but they also cant build them :)
Also, for building this regiment need a motor pool, but after its construction it is still marked with red letters.

And as it seems to me - that price of nuclear missile trucks (and other nuclear vehicles) and special agents need raise or/and impose a limit on their number - they are too effective. But they are fun to play with - only the enemies constantly quickly ended :)

And the music is constantly disappearing :(

And Chinese battleship called Yamato :)

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Theharkonnen Author
Theharkonnen - - 355 comments

The missile trucks and music are both fixed for the next version. However, the next version is a major update so won't be out for a while.

I just fixed the Chinese battleship's name.

Also, I completely changed Russia's music to better fit the faction. It is more orchestral. It also works.

Furthermore, the next update will use less memory resources (Speeding up load times) and major AI revisions.

I also added bandit thieves (Steal money) and dogs (Although each faction gets dogs now, Bandits have the ones with highest attack). Also changed the Bandit Nuke Trike into a Truck (New model) so its more unique.

I am hoping to add the Middle Eastern faction (Grand Caliphate) for the this update so that's why its taking a while.

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