Catharsis Reborn is a total conversion mod for Postal 3 which picks up on the unfortunate tales of the Postal Dude, exactly where he left off in POSTAL 2: Apocalypse Weekend. The Dude this time faces a whole new set of miserable errands and temp jobs in the ironically named sister-city of his home town of Paradise; Catharsis, throughout 5 weekdays of mayhem just like in the previous instalment of POSTAL.

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Announcing a new Postal 3 mod - Postal 3 Angel, which adds AngelScript functionality to vanilla Postal 3

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Hello everyone! No CR news today (the latest devblog is in the works however, development news will come in our classic timely fashion) but we have a different announcement to make, today we are releasing a new mod for Postal 3 - Postal 3 Angel!

The idea behind the Postal 3 Angel mod is a simple one, in CR’s 6th devblog we explained that we had added a new scripting language called AngelScript to Catharsis Reborn, to help get around some weaknesses in the game’s stock language known as p3s (Postal3Script), Postal 3 Angel adds that same AngelScript to the vanilla game so any interested modders can use it as an extra set of tools for development.

The mod also adds several new console commands, a number of extra p3s attributes for certain entities, a new FGD (map entity list) with added AngelScript entities, as well as fixing some major vanilla game bugs like the crash that occurs when taking a human shield, a full list of these changes is available in the README file that comes with the mod, which also contains installation instructions.

It’s important to emphasise that this is a version of the game designed to give tools to modders, it is not intended to be a patch for the vanilla game, we haven’t brought over game mechanics from CR to the vanilla game for example, it's only value to a player not interested in modding is a somewhat more stable version of the game due to things like crash fixes, but please don’t download this expecting improved gameplay mechanics, you’ll be wasting your time.

We’ve worked on this project because we know that there is a wider community developing around Postal 3 modding and we’re in a uniquely privileged position when it comes to modding this game due to our possession of its source code, we’ve been asked many times to share the source code publicly but haven’t been able to because we don’t have permission to do so, as it’s not our property and we don’t want to go against the wishes of the person who gave it to us.

So while we can’t share the full set of tools we have, what we can do is share smaller scale tools like this one - giving to the community and enabling the creation of many more mods than would otherwise be impossible or extremely hard to pull off with the stock tools of P3 modding - the SDK and the highly clunky p3s language.

You can find Postal 3 Angel on its ModDB page here, we also recommend you check out our AngelScript and p3s documentation pages which contain more info on how these languages work in Postal 3 as well as a number of tutorials.

The mod can be used with any version of Postal 3, whether that’s the Steam version, the ZOOM Platform edition, some overpriced boxed copy you got at launch or a pirated version you got from some dodgy corner of the internet.

Lastly I’d like to say thank you to the members of the community who privately tested the mod and helped us catch several issues before launch, we appreciate the feedback!

That’s all for today, more news later down the track, goodbye for now!

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