Hello everyone! We all have been waiting for this, and finally, this day has come! No, not the full release of BM:BS, but it's next chapter! And we were working really hard to create it. A lot of scripted scenes, voice acting and interactions! Thanks to Kevin Sisk and Michael Hillard from Crowbar Collective, we were able to keep the original voices of most of the Black Mesa staff! The rest was covered by UnstoppableGiant and bONES!! - they did great on Otis and our female scientist!
We redid some dialogues in the first chapter, fixed some bugs and extended it's ending for a few minutes! Replay it, so you can transition to the Insecurity seamlessly, rather than jumping right into it and wondering where the hell are you).
Also the new release includes those features and changes:
- Chapter 2: Insecurity;
- Updated Chapter 1: Living Quarters Outbound;
- Subtitles for English and Russian, so you can read something new while playing;
- Keyboard/mouse/xbox controller icons in the binding options in the new UI;
- New default preset for the controller, which you can use by clicking on the new button in the bindings options in the new UI (when applying controller preset, it unbinds all the keyboard bindings for the HUD hints to show up the right icons, and vice versa);
- Chapter name is now showing up properly instead of a map name in saves;
- New soundtrack from our great composer, Daver, one of which you can hear down there;
- You can read the mod description, developer blog and see the people involved in the development of this remake in the last two tabs in the new UI;
- And more...
INSTALLATION METHODS (UPDATED)
INSTALLATION VIA SYMBOLIC LINK (STEAM WORKSHOP ONLY):
IMPORTANT: IF YOU ALREADY HAVE AN ACTIVE bshift FOLDER IN YOUR ROOT DIRECTORY, YOU HAVE TO DELETE IT OR OTHERWHISE THE SYMBOLIC LINK MIGHT FAIL TO CREATE!
-Go to */Steam/steamapps/workshop/content/362890/2424633574
-Launch the bshift_gamelink.bat as administrator
-Check, if the symbolic link "bshift" has been created in the Black Mesa root directory (*/Steam/Steamapps/Common/Black Mesa)
INSTALLATION VIA FILE BROWSER (STEAM WORKSHOP):
IMPORTANT: DELETE THE OLD bshift FOLDER FROM THE BLACK MESA GAME ROOT DIRECTORY BEFORE COPYING THE NEW ONE OR YOU'LL FACE SOME ISSUES.
-Go to */Steam/steamapps/workshop/content/362890/2424633574
-Copy the bshift folder and the bshift.bat/bshift_oldUI.bat into your Black Mesa game root directory (*/Steam/steamapps/Common/Black Mesa/)
INSTALLATION VIA FILE BROWSER (MODDB DOWNLOAD):
IMPORTANT: DELETE THE OLD bshift FOLDER FROM THE BLACK MESA GAME ROOT DIRECTORY BEFORE COPYING THE NEW ONE OR YOU'LL FACE SOME ISSUES.
-Unzip the downloaded archive
-Copy the bshift folder and the bshift.bat or bshift_oldUI.bat into your Black Mesa game root directory (*/Steam/Steamapps/Common/Black Mesa/)
LAUNCH INSTRUCTIONS
VIA FILESYSTEM (IF YOU USED THE SYMBOLIC LINK METHOD):
-Go to */Steam/steamapps/workshop/content/362890/2424633574
-Launch the bshift.bat file (bshift_oldUI.bat if you want to play under the old UI)
VIA FILESYSTEM (IF YOU USED THE FILE BROWSER METHOD):
-Go to your Black Mesa game root directory (*/Steam/steamapps/Common/Black Mesa/)
-Launch the bshift.bat file (bshift_oldUI.bat if you want to play under the old UI)
VIA STEAM LIBRARY:
-Run via Steam: Go to your game properties and type "-game bshift" into your launch options.
(Don't forget to remove this entry when you want to play Black Mesa again.)
-Run old UI via Steam: Same as before but this time "-game bshift -oldgameui"
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Here is the link to our VK page:
Your support really matters to us.
When I played chapter 2, it felt like that I was returning to childhood. I really anticipate what can you guys do with this skill and quality for Azure Sheep part 2.
It was beyond perfect. Thank you.
i dig the website design. nice!
Nice !!!!!!!!!!!! I will test it soon !!!!
Love the update but damn some of the animations are bad, do we really need an animation for picking up the pistol and the mag. why not use the normal pick up animation and follow with a holster. Some times more is less.
Other then that really love the chapter. And man it is nice.
@[warbrand2](members:warbrand2:336894) I agree with you. Those animations were horrible as hell.
Personally I didn't think the Animations were that bad. Sure they're not in the Quality of BMS Animations or that of Hl2 but that's expected as they had to rig it in their tools and not having motion capping at their disposal. I believe they had a nice touch to them. Remember this is a fan modification and not a Trippe A Studio.
That being said incredible work on the 2nd Chapter. I really enjoyed it immensely. Lovely work guys.
Animations in Half life? i think they were unnecessary and on top of that they look bad. i think if they weren't there the game would look better.
Other than that the chapter looks pretty good.
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