Initially developed and released by Gearbox Software in 2001, second Half-Life add-on, Half-Life: Blue Shift is a return to the Black Mesa Research Facility and another look at the Incident's consequences from the eyes of Gordon Freeman's best friend - Barney Calhoun. In 2012, Crowbar Collective has delighted Half-Life fans with release of the magnificent Half-Life remake, but there are still no released remakes for add-ons. This is when we are coming in - HECU Collective are developing the Black Mesa: Blue Shift - a free remake with use of Black Mesa resources and style. We will try to stay as close to the original Blue Shift and Black Mesa as possible. Our mod will be releasing partially, chapter by chapter, so those who are not patient for the full release will finally have something to play!

Report RSS Chapter 2: Insecurity - Release

The second chapter of the remake, Insecurity, is now released!

Posted by on

Hello everyone! We all have been waiting for this, and finally, this day has come! No, not the full release of BM:BS, but it's next chapter! And we were working really hard to create it. A lot of scripted scenes, voice acting and interactions! Thanks to Kevin Sisk and Michael Hillard from Crowbar Collective, we were able to keep the original voices of most of the Black Mesa staff! The rest was covered by UnstoppableGiant and bONES!! - they did great on Otis and our female scientist!

Black Mesa: Blue Shift - Chapter 2: Insecurity Release


We redid some dialogues in the first chapter, fixed some bugs and extended it's ending for a few minutes! Replay it, so you can transition to the Insecurity seamlessly, rather than jumping right into it and wondering where the hell are you).

Also the new release includes those features and changes:

  • Chapter 2: Insecurity;
  • Updated Chapter 1: Living Quarters Outbound;
  • Subtitles for English and Russian, so you can read something new while playing;
  • Keyboard/mouse/xbox controller icons in the binding options in the new UI;
  • New default preset for the controller, which you can use by clicking on the new button in the bindings options in the new UI (when applying controller preset, it unbinds all the keyboard bindings for the HUD hints to show up the right icons, and vice versa);
  • Chapter name is now showing up properly instead of a map name in saves;
  • New soundtrack from our great composer, Daver, one of which you can hear down there;
  • You can read the mod description, developer blog and see the people involved in the development of this remake in the last two tabs in the new UI;
  • And more...



Where to download the mod:


ModDB Download Page

Steam Workshop



INSTALLATION METHODS (UPDATED)



INSTALLATION VIA SYMBOLIC LINK (STEAM WORKSHOP ONLY):

IMPORTANT: IF YOU ALREADY HAVE AN ACTIVE bshift FOLDER IN YOUR ROOT DIRECTORY, YOU HAVE TO DELETE IT OR OTHERWHISE THE SYMBOLIC LINK MIGHT FAIL TO CREATE!

-Go to */Steam/steamapps/workshop/content/362890/2424633574

-Launch the bshift_gamelink.bat as administrator

-Check, if the symbolic link "bshift" has been created in the Black Mesa root directory (*/Steam/Steamapps/Common/Black Mesa)


INSTALLATION VIA FILE BROWSER (STEAM WORKSHOP):

IMPORTANT: DELETE THE OLD bshift FOLDER FROM THE BLACK MESA GAME ROOT DIRECTORY BEFORE COPYING THE NEW ONE OR YOU'LL FACE SOME ISSUES.

-Go to */Steam/steamapps/workshop/content/362890/2424633574

-Copy the bshift folder and the bshift.bat/bshift_oldUI.bat into your Black Mesa game root directory (*/Steam/steamapps/Common/Black Mesa/)


INSTALLATION VIA FILE BROWSER (MODDB DOWNLOAD):

IMPORTANT: DELETE THE OLD bshift FOLDER FROM THE BLACK MESA GAME ROOT DIRECTORY BEFORE COPYING THE NEW ONE OR YOU'LL FACE SOME ISSUES.

-Unzip the downloaded archive

-Copy the bshift folder and the bshift.bat or bshift_oldUI.bat into your Black Mesa game root directory (*/Steam/Steamapps/Common/Black Mesa/)

Black Mesa: Blue Shift - Chapter 2: Insecurity Release



LAUNCH INSTRUCTIONS



VIA FILESYSTEM (IF YOU USED THE SYMBOLIC LINK METHOD):

-Go to */Steam/steamapps/workshop/content/362890/2424633574

-Launch the bshift.bat file (bshift_oldUI.bat if you want to play under the old UI)


VIA FILESYSTEM (IF YOU USED THE FILE BROWSER METHOD):

-Go to your Black Mesa game root directory (*/Steam/steamapps/Common/Black Mesa/)

-Launch the bshift.bat file (bshift_oldUI.bat if you want to play under the old UI)


VIA STEAM LIBRARY:

-Run via Steam: Go to your game properties and type "-game bshift" into your launch options.
(Don't forget to remove this entry when you want to play Black Mesa again.)

-Run old UI via Steam: Same as before but this time "-game bshift -oldgameui"

Black Mesa: Blue Shift - Chapter 2: Insecurity Release



We have our Discord server!

HECU Collective Discord


Here is the link to our VK page:

HECU Collective VK



We have few places where you can donate us:

Patreon


Your support really matters to us.



HECU Collective

Post comment Comments
wmf776759
wmf776759 - - 472 comments

When I played chapter 2, it felt like that I was returning to childhood. I really anticipate what can you guys do with this skill and quality for Azure Sheep part 2.
It was beyond perfect. Thank you.

Reply Good karma Bad karma+12 votes
KingLich31
KingLich31 - - 85 comments

i dig the website design. nice!

Reply Good karma Bad karma+6 votes
neophus
neophus - - 575 comments

Nice !!!!!!!!!!!! I will test it soon !!!!

Reply Good karma Bad karma+4 votes
warbrand2
warbrand2 - - 390 comments

Love the update but damn some of the animations are bad, do we really need an animation for picking up the pistol and the mag. why not use the normal pick up animation and follow with a holster. Some times more is less.

Other then that really love the chapter. And man it is nice.

Reply Good karma Bad karma+1 vote
wmf776759
wmf776759 - - 472 comments

@[warbrand2](members:warbrand2:336894) I agree with you. Those animations were horrible as hell.

Reply Good karma Bad karma-1 votes
23-down
23-down - - 3,558 comments

Personally I didn't think the Animations were that bad. Sure they're not in the Quality of BMS Animations or that of Hl2 but that's expected as they had to rig it in their tools and not having motion capping at their disposal. I believe they had a nice touch to them. Remember this is a fan modification and not a Trippe A Studio.

That being said incredible work on the 2nd Chapter. I really enjoyed it immensely. Lovely work guys.

Reply Good karma Bad karma+4 votes
TheChimos
TheChimos - - 1 comments

Animations in Half life? i think they were unnecessary and on top of that they look bad. i think if they weren't there the game would look better.
Other than that the chapter looks pretty good.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 690,413 comments

This comment is currently awaiting admin approval, join now to view.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: