A Counter-Strike 2D Modification Based on the Fps Mod of Half-Life2:Black Mesa Source.

Post feature Report RSS Monsters and NPCs

||===========================|| || Black Mesa 2D Changed Cs2D's || || Non-Playable Characters(NPCs) || || Monsters(Mon) || ||---> By_0-L-A-F <---|| ||---------------------------||

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||===========================||
|| Black Mesa 2D Changed Cs2D's ||
|| Non-Playable Characters(NPCs) ||
|| Monsters(Mon) ||
||---> By_0-L-A-F <---||
||----------------------------------------------||
||===========================||
+++++++++++++++++++++++++++++++
+==+NPC & Monsters are in the Following+==+


.

Zombie:
The Zombie will be more HD for our mod if you view are images I already created
Scientist and Security Guard Zombies.
.
Headcrabs:
The Headcrabs and Baby Headcrab are really just top-down viewed sprites I'm trying to have it non resized.
.
Houndeye:
The Houndeye will replaced the snark in the NPCs because mostly in game we encounter them.
.
Vortigaunts:
The Vortigaunt is really cool though, now that cs2d 1.9 is open we have this kind of npc.
.
Snarks:
They just remain as breakables and if weapon they are snowballs.
.
Bosses:
They just Breakbles but you must press something to kill them just like the tentacles.
.
H.E.C.U. and BLACK OPS:
So the soldier npc is gonna be hard to kill though but its cool.


ll Tutorials for how to do this things will be soon ll ENJOY :)

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