Battle for the Conquest by Sid and Sam. New! BftC Ver. 1.75 AI 1.45 b Out Now! Download Mirror Link Version 1.65 AI 1.45 Download Mirror Link (EpicWar.Com) Right now, the File is safe to download, It doesn't comply with any rule of ModDb. There's still time to enable the Downloads Section, apparently some problem that I am trying hard to figure out. Use this DL link, it's safe. (Unless somebody really hacks the entire EpicWar hosting site.) Team : Sid - Main Developer, - scripts and Triggers. Sam - Objects and Enviornment, - Ideas and Updates. Battle for the Conquest, Or BftC is a Custom made map for Warcraft 3 Expansion. Having it's origins from Classic RoC. BftC follows the popular map Genre : AoS. But this is the Mini-AoS. We intented to make a Map with both Fun elements and Fast Paced action. Realizing that AoS could be a greater option. We made a Map including both Fun and Fast Paced action. However. we purposely made a Small Map. This was released first in...

Post news Report RSS Release and Log of Version 1.65

After little longer, the updated BftC has been released... I have tried best to fix all Glitches and Bugs, AI has lots of improvements and Gameplay is smoother. This is the stable version of all. This version can be played as an Official release of the BftC. If you wish to ge all older versions, Go

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After little longer, the updated BftC has been released...

I have tried best to fix all Glitches and Bugs, AI has lots of improvements and Gameplay is smoother.

This is the stable version of all. This version can be played as an Official release of the BftC.

If you wish to ge all older versions,
Go to www.epicwar.com and search for BftC.

AI Special Notes
- This map has Computer AI, but It's done in pure GUI with no JASS involved. Still, AI functions better than most JASS AIs out there.
- Do not tell me that AI is too easy, or I own them single handed. If you want real challange Put all enemies to Insane and your allies to Easy.
- AI can never match a skill of human player regardless how hard I try.
- Map Critics, please rate my AI, and developers, note that it was done in GUI, not JASS.

- Changelog -

Gameplay
- Added Creep Upgrades, Think twice before you tank the Creeps! Wink
- Added -random command that allows you choose random hero.
- Modified Starting Text, more simplified.
- Other minor improvements
- Changed the way AI chooses their heroes, now it shows which hero is chosen and AI names now represent their heroes.
- Fixed a bug that caused Player's Streak not ending even after dying.

Heroes
- Added new class : Samurai [Agility]
- Minor improvements to Hunter and Ranger
-Ability Replacements -
- Crusader : Shockwave -> Avatar
- Mage : Banish -> Moonlight Fury
- Ghost : Sleep -> Dead Wish
- Ghost : Animate Dead -> Death Swarm
- Ancient Dragon : Freezing Flame -> New Functions
- Swapped Ranger's Ward with Hunter's Trueshot Aura.
- Hunter's wards have improvised.

Items
- Restocked Tomb Of Relics, Ultimate Extreme Items.
- Supercharger Shield of Storm now grants Chain Lightning instead of Lightning Shield. Costs 80 mana.
- Rebalanced Frostfury.
- New Items in Smithy and Repositioned few items.

AI Updates
- AI now has basic understanding of Ability Combo.
- AI now uses Items from Arms Dealers.
- AI now attempts to Backdoor, and handles summond units well.
- AI Mage now uses Global fairly accurate.
- AI Ghost and AI Hunter use their ultimates properly.

Current AI Glitches.
- AI still insists to stay on field even if badly hurt. It can be corrected by an allied human player, by attempting to attack on the AI hero.
- AI Warlock lets Voidwalker sucide. I have tried hard to fix that, but somehow, it doesn't work at all.
- AI Mage at Normal and Easy will spam the Ultimate.
- AI Ghost sometimes uses Dead Wish even though not necessary. Not much can be done about it cause Dead Wish can be spammed later.
- AI Samurai will sometimes blink past the tower but, instead of backdooring, he'll retreat like a noob.
- AI Ghost using Dead Wish may not launch a healing projectile.

Please note that this map will not be updated any longer from me unless any real problem arises. We've spent hours testing it and it is a stable version.

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