Battle for the Conquest by Sid and Sam. New! BftC Ver. 1.75 AI 1.45 b Out Now! Download Mirror Link Version 1.65 AI 1.45 Download Mirror Link (EpicWar.Com) Right now, the File is safe to download, It doesn't comply with any rule of ModDb. There's still time to enable the Downloads Section, apparently some problem that I am trying hard to figure out. Use this DL link, it's safe. (Unless somebody really hacks the entire EpicWar hosting site.) Team : Sid - Main Developer, - scripts and Triggers. Sam - Objects and Enviornment, - Ideas and Updates. Battle for the Conquest, Or BftC is a Custom made map for Warcraft 3 Expansion. Having it's origins from Classic RoC. BftC follows the popular map Genre : AoS. But this is the Mini-AoS. We intented to make a Map with both Fun elements and Fast Paced action. Realizing that AoS could be a greater option. We made a Map including both Fun and Fast Paced action. However. we purposely made a Small Map. This was released first in...

Post news Report RSS BftC Version 1.75 AI 1.45b Released!

After a While, am Updated version of BftC has benn released. Latest Update - 1.75 Changelog. Heroes - Goblin Engineers. - Reworked Land Mine. Now it has no Target. - Added new classes - Giant, A melee Tank. - Shaman, INT support hero. Items - Added two new Superchargers. - Replaced Arcane Scroll by

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After a While, am Updated version of BftC has benn released.

Latest Update - 1.75 Changelog.

Heroes
- Goblin Engineers.
- Reworked Land Mine. Now it has no Target.
- Added new classes
- Giant, A melee Tank.
- Shaman, INT support hero.

Items
- Added two new Superchargers.
- Replaced Arcane Scroll by Frost Buckler, that grants Frost Breath.
- Replaced Child's Dreams with Orgrim's Staff, grants Healing Wave.

AI Updates
- Engieers prefer Land Mine over Demolish and Stasis Trap
- Engineers use the Land Mine well.
- Added Shaman and Giant into AI, and fixed the Item Builds.

Current AI Glitches
- AI Giant using Double Edge may fail sometimes and end up nothing.
- AI Shaman's Wolf may not Stick around with Shaman, but has proper retreat behaviour.

Gameplay
- Improved The Last Guardian, now has 8000 HP and regenerates 25 HP /SEC.
- Improved the Terrain, added few Arcs, and Dense Trees.
- Added a Titan Crystal Circle at the Center (Mid Lane), For later use.
(New Game Mode... Coming Soon)

About Giant, well, check out the older new to find out about him.

And I said I'll be posting about Shaman. Here we go.

Shaman. (Int support hero)
Shadow Ward - A ward that turns nearby friendly units invisible. Higher level wards also slow the enemy units around.
Hex - Spooky Critter! Turns enemy into harmless creature for a while.
Bloodlust - Boosts target of the Attack Rate and Movement. Laats small duration
Wolf Companion - ok, HERE's where Shaman truely dominates, It summons a Wolf which is a Hero! The Wolf's level and Experience depends on Shaman. As Shaman gains level, Wolf too, gains level. Wolf, taking damage will heal Shaman for half damage taken, Wolf will also convert 10% of his current mana into damage and will restore both his and Shaman's mana when he kills someone. Wolf has Critical Strike, Can carry two items and use them as well, If he dies, Items are lost and Shaman loses hitpoint depending on Wolf's level. If Shaman Dies, Wolf dies too. And Wolf killing an enemy wil result in +1 INT to the Shaman!

Go Play!

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