BaseMod is a plugin for Diablo II that enhances the original game with new code.

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BaseMod v1.13.9 changes update LClick, add RClick extensions, and Bugfixes.

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-Add Charms to [AutoPickup]
-Add LinearAffix option to [PerfectDrops]
-Add EthDropPercent to [PerfectDrops]
-Add cube recipes to roll charms
-Add cube recipes to simplify socketing for normal and superior items
-Add cube recipe for simple unsocket


-Add [RClickExt] (NEW)

; Right Click Extensions
;
; Ctrl Shift RClick - "Items to Cube" from Inventory/stash
; Ctrl RClick - Transmute Cube Items - works from Inventory & Cube grids - Cube must be open


-[CtrlLClick] renamed to [LClickExt]

; Left Click Extensions (revised)
;
; Ctrl LClick Item extends to Inventory/Stash/Cube/Ground Drop*
; Ctrl LClick "Screen to Ground" works from Inventory*, only when no other screen is active
; -This is the (OLD) way people are use to using it, so we will keep it optional
; Ctrl Shift LClick - item to ground (NEW). This works from Inventory/Stash/Cube


-Fix bug with PerfectItems on set|unique|runewords
-Fix bug with PotionMatch variable name in [AutoPickup2]
-Fix a bug with -direct -txt preventing fontfix from working as expected
-Ctrl Lclick Inventory Item will no longer send items to ground when the Anvil screen is active
-Fix a bug that caused hirelings to cost more than max stash gold under certain conditions
-Put Tyrael hirelings into a separate name pool in the hireling.txt example for Tyrael

Thanks to MariusDiablo2, tteaguewilliams, jaKiTo, Justability and others for reporting problems.
Thanks to ryzen1006, ModDBro5, MariusDiablo2 and others for suggestions.

2 feature sets, or about 50% of the code, in this update was removed. There were other code
updates and features planned, using encryption to protect intellectual property. The update was tested with encryption and within 2 days this turned into 30 false positives by AV vendors. This has become an unrealistic burden due to 100% false positives from AV vendors. BaseMod 1.13.9 (unencrypted) is likely to be the final version. BugFixes and installer updates are allowed.

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Guest
Guest - - 690,841 comments

devurandom, any chance of the new runewords from d2r to be implemented in basemod?

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devurandom96 Author
devurandom96 - - 425 comments

BaseMod currently in a feature freeze, and I want to focus on improving the quality of existing code. New features could be added later. it depends.

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tmdvyr123
tmdvyr123 - - 1 comments

Are you willing to develop a shared stash? Or can i participate in the development?

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devurandom96 Author
devurandom96 - - 425 comments

Shared stash is something I've wanted to do for a long time. In 2024 I'll make time for a maintenance release, but don't think I'll have time to do any serious code, till I'm more stable financially. 2024 is the year when people say enough is enough "ƒµ¢K the ÑWØ".

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sharpwg
sharpwg - - 6 comments

A couple suggestions for your next update if either interest you:

- Add elapsed game time/ping to upper right text when you are ingame
- Loot filter (bonus if you add the possible stat ranges next to each stat for found items)

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