In this mod, you will need to use a set of security cameras to navigate through an abandoned cruise ship. Sight is in third-person, sound in first-person. You will need both in order to make your way through each area and, hopefully, find a terminal that will allow you to call for help. Please consult readme.txt and the in-game tutorials for in-depth explanations of the game mechanics. Atlanten is a Doom 3 mod I worked on for some years. Given the time required to finish it, I was forced to stop development, but you can start a game that will go through a small set of levels demonstrating the central gameplay concept. All mod-specific programming, scripting, modelling and level design, among other things, were done by me. The mod is inspired by the article "Survival Horror on a Cruise Ship" by Ben "Yahtzee" Croshaw. Please note it will not work with the BFG Edition.
Source code for Atlanten. This codebase is a modified version of id Tech 4, compiled using Microsoft Visual Studio C++ 2010 Express. Details for building the code can be found in readme.txt, in the mod's folder.
Here is all of the modified id Tech 4 code used by Atlanten.
Feel free to examine it, copy it and distribute it.
If this code proves useful for a project of yours, please let me know!
Details for building the code can be found in readme.txt, in the mod's folder.