Description: The Apocalypse Weapons modification has a main objective: Turn your Unreal Tournament into a real Deathmatch. You'll now have powerfull and balanced weapons to use. New pickups were made to suit the mass deathmatch. Neat features will give you more power and speed. A new atmosphere will be born in your computer. Blood will be as simple as a cup of water. That's the Apocalypse Weapons. A small and simple Modification... ...that turns your UT into a really Unreal Challenge. Story: After the sucessful first Tournament, the Liandry Industries've decided to upgrade future Tournaments. So, the Apocalypse Weapons project was created. The base of the project was the addition of much more bloody and frantic deathmatches, by including totally new lethal and balanced weapons. And then, the project was launched. A long search for mercenaries, lunatics and scientists had begun. After years of work, three weapons were ready, so they put them into action. The Unreal Tournament...

Report article Hmmm...

Do you think that a mod that has a weapon called Phoenix can really die like this? I'm not sure... ;) Got the idea, right? 8)

Posted by Darkness on Nov 2nd, 2004 digg this super bookmark


Do you think that a mod that has a weapon called Phoenix can really die like this? I'm not sure... ;)

Got the idea, right? 8)

Comments
ShortCutMan
ShortCutMan Nov 3 2004, 4:57am says:

I knew you'd come crawling back. If you need webspace, give us a yell. :)

+1 vote     reply to comment
Darkness
Darkness Nov 3 2004, 8:48am says:

/me yells

:lol:

/me finished coding an Armor-Piercing ammo for Artic Wind

/me needs to recode the primary ammo now

/me has a lot of ideas for it

/me think AW X will rock!

;)

+1 vote     reply to comment
arvey-Haynos
arvey-Haynos Nov 3 2004, 11:15am says:

WOO! It's back!! *dances*

+1 vote     reply to comment
mrbond113
mrbond113 Nov 3 2004, 4:13pm says:

Hooray!

*me also agrees that AW X will rock!

Rock on, super-game-master!

+1 vote     reply to comment
Darkness
Darkness Nov 3 2004, 5:25pm says:

Thanks for the support, mates...

/me finished the Artic Wind (cold ammo) projectiles

/me has to decide if he's going to keep the Nemesis rounds or if a new ammo type should be implemented to the Cyber Rifle...

Any ideas? I have one, but it's hell weird! But would be cool, if coded properly... I think I'll give it a try tomorrow.

After that, I'll decide if I'll add the "frozen" status (which will probably recude the player's speed, even shake the camera a bit)...

+1 vote     reply to comment
maverickzh1
maverickzh1 Nov 7 2004, 9:02pm says:

I knew you wouldn´t stop the AW project...

Good work, soldier!

+1 vote     reply to comment
Darkness
Darkness Nov 8 2004, 6:56pm says:

Got it, blue leader :P

+1 vote     reply to comment
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Platform
PC
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Darkness
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Release Date
Released Apr 11, 2006
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