Description: The Apocalypse Weapons modification has a main objective: Turn your Unreal Tournament into a real Deathmatch. You'll now have powerfull and balanced weapons to use. New pickups were made to suit the mass deathmatch. Neat features will give you more power and speed. A new atmosphere will be born in your computer. Blood will be as simple as a cup of water. That's the Apocalypse Weapons. A small and simple Modification... ...that turns your UT into a really Unreal Challenge. Story: After the sucessful first Tournament, the Liandry Industries've decided to upgrade future Tournaments. So, the Apocalypse Weapons project was created. The base of the project was the addition of much more bloody and frantic deathmatches, by including totally new lethal and balanced weapons. And then, the project was launched. A long search for mercenaries, lunatics and scientists had begun. After years of work, three weapons were ready, so they put them into action. The Unreal Tournament...

Post news Report RSS Cyber Rifle changes!

I've done several changes to the weapon... Now, it's a bit bigger than before, and the model offset has been fixed. But the biggest improvement is related to the new reticle! It looks much better (and realistic) now. I hope you like it. Also, I'm going to create a new ammo type for the rifle. called

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I've done several changes to the weapon... Now, it's a bit bigger than before, and the model offset has been fixed. But the biggest improvement is related to the new reticle! It looks much better (and realistic) now. I hope you like it.

Also, I'm going to create a new ammo type for the rifle. called "Nemesis rounds". The concept is simple: A bullet will infect you with a lethal virus. After a few seconds, you'll be thrown up and your head will... uh... explode. Not really an explosion, just think you're going to lose it...

Do you think it's a bit... powerful? Yeah, but it has some weak points: When you fire it, the bullet won't be fired instantly. You'll see a weird effect in front of you... and then, one second after that, the bullet will be from that effect. Cool isn't it? Another problem: the bullet can hit you! But it won't happen so often... I guess.

I'm having a few problems with the Nemesis things... but I know it'll be finished during this week. By the way, if you have any ideas/complaints about it, check this forum thread: "Cyber Rifle changes". I'm counting on you all.

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