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Afterword is an expansion to the current storyline of the portal universe. In fact, we are trying to explain what happened immediately after the events of portal, how aperture had changed. Everything is thrown into chaos, and without GLaDOS to regulate the system Aperture Science becomes unpredictable and unstable. You will play as Sarah another test subject trapped in the facility. After Chell had escaped test chamber 19, GLaDOS awoke Sarah to satisfy her testing euphoria while she was trying to convince Chell to return to the testing area. But alas, GLaDOS was destroyed and Sarah left alone in the Enrichment center. So, Portal ends and our story begins... with a little friend named Green. Lots of new test-chambers, puzzle elements and an emotional story are waiting for you!
Such thoughts have always been in our heads. We were afraid of it, and this has happened. Those Afterword that you all know, has gone. Forever. I do not know what name will it have, what storyline etc. but that will not be what we had and what we wanted it to look like. I am sorry for my team to release the product that is “just for release”, and I never was up to give you something I didn’t want to play for myself. The idea of that Afterword was destroyed, the motivation were changed.
Posted by patrstarr on Feb 13th, 2013
Afterword, goodbye, I will miss you.
Such thoughts have always been in our heads. We were afraid of it, and this has happened. Those Afterword that you all know, has gone. Forever. I do not know what name will it have, what storyline etc. but that will not be what we had and what we wanted it to look like. I am sorry for my team to release the product that is “just for release”, and I never was up to give you something I didn’t want to play for myself. The idea of that Afterword was destroyed, the motivation were changed. Sadly, but it is true. And I am out of making such mod.
When I started Afterword, it was an idea of a big, ambitious project that involves many resources, hard work and a lot of time. Based on a story of Portal and Portal 2, I made a plot that were not changed the spirit and universe of Portal game, but I have ignored some important things. If you are making a mod, please, don’t forget to make a plan and a story that is going on from start to the end. Don’t follow my mistakes. However, we made some work. There were a lot of maps made by our mapper – Edik, and I have involved more people, since we made Afterword public: Atlas777, Dk|47, H2x, [HyperCube].
Someone has betrayed us, like our script writer, that has done nothing for a long time, and after him got fired – the modbuild could become published, as from his word. But, we made through all those problems. I saw my work was done for that time, and I switched to some other projects, like YouTube Indie Boy, my book “PiRSER” etc. We had some problems in our team, but mostly Atlas777, who could find words that could make us calm down, solved them.
Moreover, while the mod were processing to demo release, I started to see the consequences of the plan was misted. I tried building up the plan and making everything by the list, but our team couldn’t make it, and after a lot of time ignoring it, I just gave up on that idea. The maps were unordered by the difficulty, the plot has been written only for the demo, and there were many bags that Edik didn’t want to solve. Lots of time been wasted, by waiting the auditions and voice acting recordings, while we had a lot of thing to changed.
Then I came with an idea to start everything from a scratch. Well, we could leave some puzzle ideas, and the plot. Starting by almost nothing, we could have a great potential to move on quickly, because we knew our mistakes, and by some months, we could make even more of what we have done. Starting by a plan, the full story written, with all experience we gained by almost 2 years. Atlas777 liked this idea, and he fully supported me. But, when we had a discussion with Edik… well, things has changed. I understand how he like his work and how hard is to remake the things, but that egoistic thought he had of just leaving all thing as they were because it wouldn’t harm his maps couldn’t except the proposition me and Atlas777 have gave him. In addition, the most painful for me was the fact that Atlas777 has betrayed be in a critical moment. He like to do this: write something in PM and when it is public, change his opinion rapidly. He just want everyone to “be satisfied”. That is not how the things are working.
Other thing is that from that discussion, I have learned that Edik and Atlas777 does not care much of people who will play the mod. They just want to make it done, no matter what they will receive after mod will be published. That is not the main idea of creating Afterword, and I have already mentioned that. So I have quit. I didn’t have much choice: Edik hates me, my friend Atlas777, who has joined us from my proposition, the person I made to study modeling, the friend I was staying online till 6am helping with his first model, has betrayed me.
The good thing, is that I was invited to a new project called DESOLATiON as a story and script writer. In addition, I attended to make some graphical design for it. I really like it, and I am up to making many awesome things for it. I am free by making my own universe, characters, background story, all that stuff. I enjoy my new team, and I love to work for it. I have already written the first part of Chapter 1, and it makes me inspired! For making it serious, I got the Greenlight pass (that costs 100$) for it, and I don’t think I would like to waste money for nothing.
As soon as we will make whole story written and first chapter done (with some videos and other stuff) we will present it on ModDB and Greenlight.
Thank you for watching us, and sorry for closing up Afterword. Hope you got interested in DESOLATiON.