ACBC10 Superior SmartAI is the most powerful, intelligent, professional AI for YR, giving you a real strong opponent and an unexpected experience.

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ACBC10 Superior SmartAI is powerful, intelligent, professional AI for YR, giving a real strong opponent and an unexpected experience to you. The latest version(9999) is available.

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SmartAI9999 is available now. It has spawner.xdp as usual, which supports CNCNET.

Ares, NP or just TS engine are also compatible.

Even without any client, this patch still supports general offline/online playing

or just become a single-player observer to watch AI's battle.


YR.AIEnhancement(9999)


Backup Download Link (BaiduCloud, password 9999)

Professional: powerful, intelligent and professional AI. It has no infinite cash, endless units, cheatings, but abilities and skills

Real opponent: Performing like real players, know sophisticated and various tactics

Purity: no fancy design and changes. this AI patch is based on YR 1.001, retaining the original version style

Not just AI: bugs fixed, errors correction, rebalancing and so on

New versions should have been released there for a long time (Several updates had not been released on MODDB), so this time will be too much update content(i tried to simplify but u can just ignore)

Patch 9999 Notes:

-The issue of AI's prism tank strategies which are too easy and predictable have been optimized.

-Fix a bug in AI's Prism Tank with abnormally increased range

-Now AI will build backup MCVs in case of danger

-Fix a crash bug in TS platform when using this AI patch

-Fix the issue of French AI not building Grand Cannons in the later phase

-AI will now be more cautious in deciding whether to activate the ForceShield.

-Allied AI will no longer build Spies to infiltrate Spy Satellites. This is a useless approach and better strategies have added (However, the strategy of trying to infiltrate the radar depending on the situation remains unchanged)

-Improved the issue of frequent power outages in AI, it will now build more power plants

-In rare cases now, Allied AI will use Rocketeers to defend their base.

-Now AI's super weapon makes it more random and difficult to determine their targets (nuclear missiles and lighting storm)

-Enhanced AI defense and AI's ability to detect disguise and invisibility

-Fix the problem of some units which are lack of languages

-Fix the bug that AI ignores rules and restrictions in specific modes

-Now Korea will continue to use Black Hawk fighters and will no longer stop attacking, even if the attack fails.

-Optimized AI's strategy for using the Tesla tank and V3 Launchers

-Optimized the strategy of sneak attacking of Soviet AI

-Optimized the performance of some units

-Balanced the damage of Tank Destroyer

-Fixed a rare bug where snipers caused abnormally low damage, and now sniper's attacking range increases moderately

-Fix bug in abnormal defense of ships during naval battles

-Now Soviet AI will use more choppers to guard their bases and prevent weak defense

-Fixed a bug in AI that occasionally caused abnormal air support when using Boris for combat

-Fixed a bug in Allied AI still using Chrono Commando when unable to steal technology sometimes

-Fixed a bug in AI using robot tanks that were not restricted by control centers and power offline occasionally.

-Fix the bug where AI disregards technological level to create Yuri

-Slightly increase the damage of super weapons

-Apocalypse Tank slightly increases health and now immune to crushing

-Optimized and strengthened the computer's naval attack strategy

-Fixed occasional issue of AI ships wandering abnormally

-Fixed occasional bug in AI where Kirov remained stationary

-Fixed the issue where AI sometimes intentionally leaves shipyards behind

-Optimized strategies for Anti Grand Cannons and Aircraft carriers

-Strengthened AI's tolerance for enemy cheating

-Added some functional supports for AI on the Ares

-Solved a bug of failing to accomplish missions in the campaign mode

-Fix the issue of Elite weapons of Mirage Tank, and slightly increase its health

-When an AI cannot defeat a player or another AI, it will attempt to secretly ally with other AIs.

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