I am currently a Game Design student at the University of Advancing Technology in Tempe,AZ, (looking to graduate Fall 2008/Spring 2009. I am the Project Lead and Senior Designer, on the Zero Barrier Quake 4 total conversion team. I hope to one day work for id Software or an id Sofware affiliated company such as Splash Damage. I've grown up working with their engines and toolsets. From my first shareware copy of Wolfenstein 3d, to the latest and greatest Quake Wars, I will strive to become a member of the id software community. My passion for design (with anything), I feel is unrivaled, My love for creation, is what drives me and a day to day basis, and no matter how stressful things can become, I've always left for the night(morning) with a smile upon my face, because I know that I'm doing what I was born to do! and loving every minute of it!

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