Founded in Zelo ( Rovigo ), Italy. Start programming on C64 and MSX. The first review (on legendary italian magazine MCMicrocomputer) for "T.P." a chemistry game on 1992. Review on "Computer Graphics Italia" for Alchemy 2.0 on 1995. Developing software and videogames for Amiga, Windows, MacOs, console ( XBox, PlayStation, PS2, GBA, DS ) and mobile ( Android, iOs ). Virtual Ball Fighters Virtual Ball Advance Chess Mania Digital Chess Koso! First Adventure Koso! Puzzle World Lord of Dragons

Report RSS Development Status #27 - 15

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Dear All,

Progress update of Online Multiplayer in Retaliation Enemy Mine

Local multiplayer is currently already available in the demo (by simply
setting two opponents as _human_), but from the feedback we received, we
know that players want to be able to play with their friends online.

We took the bravest – and hardest – route and decided to offer our players
not “just” online multiplayer but /crossplatform/ online multiplayer!

Of course this was quite a bumpy road, as we encountered many obstacles to
our goal of complete interoperability between the platforms.

Nevertheless, one by one, we solved them all.

We are proud to announce that we have full working prototypes, now in the
latest beta testing stage, which allow crossplatform play among windows,
android, ios, linux and mac!!!

Imagine challenging your friends both from the comfort of your desktop and
also while on the move, using your phone or tablet!

Stay tuned for the next announcement, while we go crush the last remaining
bugs :)

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