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Report RSS A puzzle game in a week DAY 6/7

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[This blog is part of a challenge I gave myself. I'm trying to build a puzzle game in just a week. The game has to be complete and ready to publish, with google play integration (leaderboards at least) and supported with ads.]

This is it!
Last day, so I'll have to publish whatever I have.
fortunately I think I made it. I started working as soon as I came back from my daily job and continued through the night.
And it paid off.

I found and bought a tune, done the credits scene and integrated google play services.
I added a leaderboard and created 8 achievements.
I also made an icon, integrated a banner and interstitials and prepared graphics for the google play listing.

As things went smoothly I implemented a neat little feature in the main menu.
User's ranking gets pulled from google play once in a while and displayed just below the credits button.

So all in all, I think that's it. It just needs a little more testing and then I can publish it.

If you've been wandering if it's possible to make a puzzle game in just a week. Sure, it is.
Would I be able to do it without any prior resources? Probably not. It would take longer.
Although you have to take into account that I've not been able to work on this game for more than a few hours a day.
I have a daily job I go to so I don't have much time at my disposal. But weekends can be productive.

I'll post the link to google play when it's published.
Have a good day!

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