I am currently the leader of the {-SDW-} Clan, a head storywriter of the 1187 modification, Mercenary Concept Designer, and a Voice Actor for 1187. 1187 has progressed very much in the last few months, and I am proud of our accomplishments. Looking back I can say that this mod is completely worth the time and effort needed to pull it off. I'm looking forward to what else we can accomplish.

Report RSS 1187 Development Blog #6

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Not much to add for this one, but figured it'd be a good idea to make a new one about now.

  • Lots of minor bugfixes as well as tweaking weapon damage and ammo counts to make the game challenging.
  • Work on the final map of Episode 1 is well under way, it will likely be a month or two JUST to finish this amazing finale. There's going to be lots of scripted sequences and intense firefights to test your wits.
  • A new feature has been added to the game that will give old HL1 fans some gaming nostalgia.
  • The mustang has had work done on it, it wont be in the storyline for EP1 but it will be availible in a cool Bonus Map that is being worked on.
  • Special particles effects are going to be started on soon for certain ingame sequences.
  • You guys can count on 16 maps in total for the first episode of the mod: 10 Story Maps, 5 Bonus Maps, and a Tutorial Level.

All in all the mod, by my estimate, should be done sometime between February and March. I know we said it would be done at Christmas but obviously that didn't happen. We got in over our heads when we said that. We're confident we can bring out the best possible end to the first episode and will see that it is completed. Stay tuned as always folks!

~Visorak Out~

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