I'm a 20yr old Gamer and Independent Game Developer from Queensland, Australia. I'm taking a year off of a University Course to develop a large Mod Project on the CryEngine2 to improve my skills and give the community a new gaming experience. The project I am working on for the next 11 months is codenamed 'The 2010 Project' and will released around Xmas 2010...

Report RSS CONCEPT UPDATE

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No-one is viewing my profile but I'm posting this as memory to myself and as some documentation for followers to later read back on as a guide of things to come or a referance to changes made during development of 'The 2010 Project'. Expect the name 'The 2010 Project' to stick with my mod for at least another 5 months, if not longer, and by no respect is the name that replaces it bound to represent the final project as it may simply serve as a placeholder. Just thought that I would now post a few notes about my to give an idea of the style and setting that the gameplay will take place in:

- The mod contains no 'jungle' environments., and is not situated on the Island from Crysis nor does it share any story with the game whatsoever.

- The mod will feature a city environment that will encompass sereral levels at least but by no means will the game be limited to a city setting.

- The hud will be minimalised, if not completely removed, as well as the nanosuit.

- The game wil feature settings and gameplay similar in many fashions to Mirror's Edge, however there will be no Parkour involved.

- The pace of the game will vary, with combat being fast and deadly, while other parts will involve puzzlesolving and be slower paced.

And more to come in the coming days and weeks. Expect very early basic geo level design to be shown off within a 30day timespan. Cheers ;)

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