Amateur game designer and developer.

Report RSS Celestial Conflict

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**We're looking for coders, 2d and 3d artists as well as modellers and skinners, message me if interested.**

Im updating the 5th war Blog entry to keep it up to date and adding items as I remember them, part of the process to recreate the site we lost to a hacker. Today is about Celectial Conflict or CC, our other project.

The Core Concept

An empire building game featuring, research, ship customization, PvP and PvE conflict.
It is the intention of the developers to produce a game similar in concept to Galaxy Online, but greater in scope and flexibility with much more attention to long term player retention.
For those coming to this site unfamiliar with Galaxy Online, it can be found at Go.igg.com
Not a bad little game for a shameless attempt to grab as much of your money as it can before you get bored with it.

Some intended features at this time, and yes subject to change, are :

  • Espionage Missions
  • Mineable Asteroids and Moons.
  • Colonisable Moons
  • Smaller, More Realistic Fleet Sizes
  • Zoom Feature on Map
  • Larger Map
  • Larger Tech Tree
  • In Depth Ship Customization
  • Refit Blueprints(Upgrade workhorse designs with newer techs)
  • Refit Ships(to reflect the new blueprints)
  • More Varied and Effective System Defenses
  • Star Bases and Battle Stations
  • Multiple Races to Choose From, Each With its Own Distinctiveness
  • More Involved trade and Market System
  • Diplomatic Options and Treaties That Are Enforced By Game Mechanics
  • Pirates That Attack
  • Missions to Give Players More Options
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