Amateur Half-Life 1 and Garry's Mod mapper. I had two projects in the works but alas, a multitude of other things have managed to keep me occupied and/or need priority. Still, hopefully I'll release a full-length mod...one day. Icon is of the Half-Life scientist in Mario Kart Wii (modded by Joker03gam3r)

Report RSS Deathmatch map pack update

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So a while back I mentioned that I was going to do a deathmatch map pack of sorts for HL1. Well the first map has already been completed and I have uploaded it on TWHL. It's called pooldm and, as you can probably guess, is a swimming pool map. It's by no means perfect. Well, it's bad but you can check it out if you want.

Well that's one map done. I think I might include 5 or 6 maps in the map pack but that'll be a while away, I'd say 3 months at least. As for those other maps I'm thinking a school map, a Black Mesa Facility style map and...that's it. I'll go now, gotta start thinking of ideas.

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IOviSpot
IOviSpot - - 371 comments

zhlt.wad is missing, before compiling, use "hlrad.exe -wadinclude zhlt.wad blah.wad" etc. to integrate used textures from wad file into the bsp file (I think it's hlrad), no need for uploading wad files separately when you can integrate them into the whole map files.

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