I am a writer trying to get into the gaming business. I would like to write as well as give creative direction for a game or mod. I used to play those old Classics MUDs and even admin for one doing building, making mobs and areas for a while. I have been breaking into 3d modelling and animation working with a couple programs over the past couple of months. I did sculpture for several years in highschool working with shapes and geometry so modelling came very easily using a simple program called Anim8or. After of which I took it a step further and applied myself to learning maya more and that is the stage I am currently at. I have also written and published two titles "where the angels lost their way" and 'the gift of sin." I'm going to practice and post up my models or 3d graphics images from time to time please let me know if you would like to download any models or basis models for images.
A game Asset made in low poly's first time I truly textured an object and it's still rough around the edges.
doesnt maya have a chamfer tool that lets you smooth the edges
that it does, but I wanted the edges kinda blocky it didn't look right smoothed, I may have to tweak it but that mean remapping and **** and i'm way too lazy for that.