I am a writer trying to get into the gaming business. I would like to write as well as give creative direction for a game or mod. I used to play those old Classics MUDs and even admin for one doing building, making mobs and areas for a while. I have been breaking into 3d modelling and animation working with a couple programs over the past couple of months. I did sculpture for several years in highschool working with shapes and geometry so modelling came very easily using a simple program called Anim8or. After of which I took it a step further and applied myself to learning maya more and that is the stage I am currently at. I have also written and published two titles "where the angels lost their way" and 'the gift of sin." I'm going to practice and post up my models or 3d graphics images from time to time please let me know if you would like to download any models or basis models for images.

Report RSS making money takes money.....and people just take your money

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I uhm hrmmm.....I want to run my own shop but right now I do lots of tech support. and I know that to make enough money to build my game on my own is impossible within a reasonable timeframe unless I start selling drugs and such of which case my timeframe is shortened even more by the sentencing. In any case the best thing to do is BUDGET BUDGET BUDGET and then don't break that budget. And I'm not referring to just budgetting your money, budget your time, people resources and the lot. I'm a person that wants to see progress after the end of every day and that's a basd habit I need to break because in this type of industry progress probably shouldn't be measured that way. it takes days weeks or even months to hit any type of milestone. I know I haven't yet but i'm still working towards it. I mean...there has been a lot of work done, or so i'm told but from the cosmic perspective of entire game completion....it's a blip...

eh I wanna show a picture
Guul Draz
*Note this isn't the thing mentioned before that I was eventually possibly going to show....or is it?

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