Just a Linux geek with a love for creative, witty, or just plain fun games... when I'm not too busy programming or reading.
Posted by ssokolow on Apr 22nd, 2012
Being the geek that I am, I've always wanted a diagram of how I decide what to do when a video game catches my eye. Well... I finally made one.
Why do I require such strict conditions before I buy games? It’s fairly straightforward, actually:
...so why don't I just spend more on the handful of games I'll actually play? Partly to keep my options open but mostly because I want to reward every developer whose product I approve of. I may not be able to pay a lot, but I can at least give everyone something. (Especially when I make every effort to minimize the amount I cost them in download bandwidth.)
Finally, to anyone who might want to flame me or call me entitled, it's my money, not yours. I could just as easily pirate games and buy books and snacks instead... or have a 9-in-10 chance of paying $50 to a game you don't like rather than paying $5 to all 10 I was considering.
(For the record, I don't pirate games. Principles aside, I have enough trouble kicking my fanfiction addiction so I can play the ones I already have, write more programs, and read all the novels I bought but haven't yet read.)