I'm a sound tech and co-project lead at Ignition-Point Entertainment, where we're currently working on the space-shooter Eternal Silence.

Report RSS May update

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The May update has been delayed some time now. It's mainly due to difficulties with the class-limits. It's a huge restriction to the game, so we really want to do it right the first time. That's why we chose not to release it in this update. It's simply too unpolished in relation to the maps which have some very different gameplay and some very unique features. Well in short we're just not ready for it yet. Right now we're looking into some changes in the Ion Canon to see if that'll do anything to the class-limits. We have a mild suspicion that the weapon has a pretty big impact on the current balance. I'll keep you posted!

Anyway.. As we speak Valve is (hopefully) evaluating our newest update. It should be out asap. We'll notice you on the forums. I promise you'll be in for a treat!

As a last note I've tried to kickstart a weekly play-day for Eternal Silence. The game is just much more fun when the servers are full, so I really think we should start gathering for some awesome matches. If you want in, drop but the thread here to vote for when is good.

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