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Well, I has a project! I've had it for a few years now, kicking around as an idea in several iterations. I've changed engines several times before settling on UDK, despite its total lack of pre-baked gameplay features.

It's called Refusal to Submit. It's about a world run by corporations and warlords, struggling out of the ashes of the Accumulation Wars and the American Balkanization War. A world where people toil in the service of others, where terror is a constant, and hope is a distant memory.

But there's one group willing to stand against the darkness - the Insurrectionary Black Army of the World, known informally as the Black Army. Formed from defense collectives created during the American balkanization and similar groups worldwide, they're the last best hope of humanity.

You are (or will be) what's called a Black Army Striker. Strikers are a cross between a guerrilla cell and a special-forces unit. They're the fist of the people, and they're coming for the corporations and the fascist warlords. When you get to join a unit, you will be joining the 13th Strikers based in the Pittsburgh Sprawl in the Northeastern Metroplex Zone. However, you'll be traveling across the world to support or initiate various actions as you are delegated or choose to.

The style of the game? Semi-realism. You'll have access to weapons that are more or less realistic. It's not going to be on the level of, say, ArmA, more like modded Stalker or something. I'm hoping to eventually have lots and lots of weapons - a veritable arsenal - to play with, but for now I think I'll stick with around fifteen or so until I (and/or my team, when I *get* one) have the workflow down pat.

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