I am a 3D Generalist who can do characters, props, environment arts, lighting, rigging, rendering, and level design. I use Maya, Zbrush, Mudbox, and Photoshop as my main 3D and 2D softwares.

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Progress on Term 1:

Life Drawing I - I actually learn a lot from this course, it is almost like a crash course to drawing human figure and touch a bit animal. Lot of drawing in one class and very very fast pace.

Drawing and Perspective - Learn to draw is one of them, but I didn't improve much. Perspective wise, I learned a lot. This course come in handy when you are drawing background in pictures.

Design and Colour Theory - Lot of theory in this and even have quizzes, colour theory give me more than the design element of this course, I don't think I will ever think about the elements when I model anyway.

Digital Imaging I - aka as photoshop class, the easiest class with the best instructor, learned very little since most I already know but not bad for a refresher, and it give me a confident power up for the next term.

Basic 3D concept - This class is the crash course of maya. Modeling, texturing, lighting, rendering, animation and compiling all in one course. Hard to digest but we get to learn each part slowly later.

Term 2 courses:

Life Drawing II - drawing more human with another teacher, this might be interested.
Concept and Illustration - continue to concept art (I think) after theory class, should be fun.
Digital Imaging II - advance photoshop, I hope I learn more than the first one.
3D modeling I - Finally something I am looking for, fixing my bad habit and should be fun.
Sculpture - play with clay and make my character, course before character modeling.

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infl1ct1on
infl1ct1on - - 306 comments

Sounds exactly like my class, except we don't do much sculpting. (Not a whole course worth) I don't like life drawing that much though haha. Good luck.

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