I am a 3D Generalist who can do characters, props, environment arts, lighting, rigging, rendering, and level design. I use Maya, Zbrush, Mudbox, and Photoshop as my main 3D and 2D softwares.

Report RSS Applying to an Art Institude

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So finally I am taken a step into 3d modeling career by applying in to a diploma program. The Art Institute of Vancouver has a program that is called 3D modeling for animations and games, Which is pretty professional, and the program starts July 4th, 2009 so I have not much time left, if I do get accepted then I will be on to a brighter future.

As far as my experience for modeling, I haven't touch Maya for awhile, but the school I am going into will be using Maya as the primary tools. But obviously I will not slip away from 3ds max, I will continue to apply new skills and methods to improve my modeling.

With that being said I will post later and hopefully I will be successful in enrollment. Wish me luck.

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