I am a 3D Generalist who can do characters, props, environment arts, lighting, rigging, rendering, and level design. I use Maya, Zbrush, Mudbox, and Photoshop as my main 3D and 2D softwares.

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Hi people, I started modeling these weapons on March 1st, 2009 and immediately got hooked on the program 3dsmax 2009, and I also learned how to unwrap UVW for skinners to texture my models =D.

I just uploaded some of my personal models on moddb. I also have other models which are use in mods so if you are interested you can head over to my groups and see from there. Hope you all will like my arts.

Cheers.

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