Zeppelin Studio was founded in Vienna, Austria by a group of former classmates who wanted to apply their skills to the real world after winning several student game competitions. The company, in collaboration with German sound studio, leed:audio, is dedicated to delivering games that leverage cutting-edge technology, unique art and fun gameplay. Zeppelin’s first title, Schein, is an award-winning, puzzle platformer currently available on Steam.

Report RSS Schein - Pink and other pretty things

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Posted in Engine Programming | February 18, 2014 | by Philipp Schäfer

The first full version of Schein has left the company (for participation in a competition) and very soon testing will start. Time to get back to the code and do some polishing and fixing (again). After a long list of bugs and many in-production-mini-tasks everything was ready. Even the installer was updated.
Finally, when those infinite to-do lists had found an end, there was enough time to prepare all textures in dds-format und to optimize loading (sadly not in time for the competition upload). Additionally I managed to fulfill a personal to-do from long ago and rewrote the particle-systems to be drawn in a single call.
I also spent some breaks doing really necessary things. For example I created a pink-blue theme for Valentine’s day. I am curious how many of these small things will reach the players in the final version.

Valentine's Day Theme

Also our public presentation is receiving a boost (more on this subject will follow soon). For my part I started optimizing the Zeppelin Studio website for mobile devices (it really sucked before I made some changes).
In such times like these when a deadline approaches, it is a law of the world that things will break. I suffered from an internet downtime, a broken headset and finally even a broken hard drive. But all you need in this situation is a server with version control, screwdrivers, lots of patience and you can carry on …

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