We are a young team of game developers, working on our first game title Schein. It all started as a university project at the FH Technikum Wien, in Austria, and has developed into a spectacular project and a promising indie game.
Posted by ZeppelinStudio on Aug 24th, 2013
Posted in Project Management | Aug 24, 2013 | by Michael Benda
This is the second time that Schein visits the huge games convention Gamescom in Cologne, but this time it’s different. This year we tackle the trading business with far more focus. Instead of spending the whole week presenting Schein at a booth in the business area and waiting for people to approach us, we don’t have a booth at all and spend only two days in Cologne. By doing so we can approach the people we wish to meet directly and in a concentrated fashion. And indeed it was a great success.
These are some impressions of our trip to the Gamescom 2013:
A balanced breakfast for a balanced mind.
Every time at the Gamescom I am excited to see the liveliness of the game’s community.
Meeting our handsome sound crew Leed:Audio.
You cannot walk through the entertainment area without noticing Titanfall.
On the final evening we rediscovered this bar, which we came across last year already. It just seems perfect, doesn’t it?
I really did my best to put all happenings on Twitter – and I am glad to have Tiare as PR Manager to take the job off me back home.