Saber Hayashi is a self proclamed games researcher, examining different playstyles of the genres while searching for the holy grail of gaming. When he isnt slacking off or nose deep in research, he is enjoying a good modification on one of his favourite timewasters. " Games as they are nowadays are running at the best graphics, sadly the story departments and actual gameplay elements are lacking... That is why mods exist in my mind, they aren't a cureall to every problem in a videogame, but they are the first true step in the right direction."

Report RSS Act 1: testing the water.

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I have the honour of declaring the alpha status of my first Oblivion research project, aptly named:

Unsheathed:

The remanents of Arc Aile


Synopsis:


During the exploration of vast hillsides of Tamriel your character has been unaware to a string of crimes sending the Imperial city into an uproar.
Tales are swapped between townsfolk about gruesome murders, bodies mutilated beyond all recognition, masonry of nearby buildings damaged and even destroyed around these crime scenes.
These crimes have appeared in Bravil, Bruma and the imperial city itself.

Could it be a Daedra attack? or Has the armies of the Shivvering isles finally snapped and decided to go on a rampage?

Only one thing is certain, a weapon is never found at a crime scene, just the corpses, a' culprit who witnesses always find shouting in manic glee before his sudden demise... and a young girl with a crystal imbedded into her cheek, sleeping soundly with a sad expression upon her features.

Status:

Total completion: 7.22R% (alpha)
Story Script: 40%
Quest Programming: 5%
AI Programming: 0%
Weapon Programming: 0%
Concept art: 20%
Modeling: 0%
Animation: 0%
Voice acting: 0%
Map work: 0%

Footnote:
This is a big undertaking for not only my first Modification for a long time, but also my research piece into the modding community...
I will strive to do all of the work that I can do myself, this will not be rushed... I have a large research grant in the form of friends and fellow researchers, eager to voice act, develop art and character skins, and assist with moddeling...
One thing we don't have is a coder someone who can code a follower script, and a complex weapon summon/ dispel.

All things in due time.

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