RotR Navy 2.0 status
Merry Christmas and happy new Year everybody. I wanted to release 2.0 version before Christmas but I didn't have enough free time. Free time is running short after I got second son earlier this year, but I am still working on this.
Capital ships: Beluga, Legend, Constitution, Divine Animal, Black Pearl
Version 2.0 will include
- Balance changes, small visual update and bugfixes
- Better GenLauncher compatibility
- Buildable naval yard
- Partol boats for China, Russia and ECA like American Jury ship
- Light cruiser with scouting role for America, China, Russia and ECA
- Anti-air ship, anti-submarine ship, submarine, cruiser, special transport for GLA
- Expanded configurations for all capital ships
- Constitution gains 2 extra configurations
- China capital renamed to Divine Beast and have 4 configurations
- Beluga have 5 configurations
- Legend buffed for better survivability
- Black Pearl basic recycler upgrades redisigned/buffed
Plans for 3.0
- Create voices with VASynth
- Merge addon to RotR 1.9 version
- AI if possible, I wan not able to create AI to build ships but I did not try to much after I heard that 1.9 will have fully refactored AI scripts