Pixelbomb Games is an independent collective of interactive entertainment developers, established in 2011. The boutique Manchester studio comprises an exciting team of young, talented developers – some of whom are fresh out of local Universities working on their first title. Team leads, Philip Muwanga and Lee Blacklock, have worked in the industry for over 10 years in testing, full design and coding, helping to develop various household titles from Indie to AAA.

Report RSS We're going to EGX Rezzed! FIRST UNREAL 4 DEMO

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So, we pulled the pennies together and we're heading over the EGX Rezzed. If you're based or happen to be visiting London for the weekend on 12th-14th March, definitely come over and say hello!


It will also be the first ever time you'll see the game in UNREAL 4!
It's exclusive to EGX and we will be showing it off in Tobacco Dock between Thursday 14th and Saturday 16th March. You'll see a remarkable improvement between the previous builds and this one. Can't wait to show you how it all works.

As soon as we have more assets to show you, including reworked character and environment art, we'll post it up here ASAP.

BOOM

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