Based in Hammersmith in London, Payload Studios is the award winning developer behind TerraTech – the ultimate exploration and combat game, set on the off world. TerraTech started life in 2012, and the Payload team started to assemble in late 2013 before successfully surpassing a £35,000 funding round on Kickstarter in summer 2014. Now enjoying life on Steam Early Access, the game – described by The Guardian as ‘the next Minecraft’ – charges players with creating their own vehicles out of a host of different building blocks both to harvest whatever resources they can find from recently discovered exo-planet and to take down rival Techs also out to sap up the world's resources.

Report RSS TerraTech's Biggest Ever Update!

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In the biggest update to TerraTech yet, we have some awesome new toys for you to play with!

Version 0.6 is now live on the Steam store here (Store.steampowered.com), and 30% off in the Midweek Madness Sale too!

Main new features include:

  • The SCU (Singularity Containment Unit) Storage block makes its debut. This handy little thing will pick up any stray blocks surrounding it and add it to your new in-game inventory. To get a heads-up on how the new SCU block works, check out our tutorial video here: Youtube.com
  • Block Painting. When the block palette is open, all blocks available in your inventory will be at your very finger tips - ready to be placed on to your Tech in the most streamlined building experience to date. R&D owners will also have access to the Block Palette along with an infinite quantity of blocks to build with.
  • Base Bombs. Enemy Techs, replacement SCU's and player Techs will now all appear in the form of a base bomb hurtling towards the planet from the skies above!

    This, plus a metric Tech Ton of bug and crash fixes, crafting table tweaks, a GeoCorp makeover and new Venture blocks – 0.6 is shaping up to be one giant leap for Intergalactic Miners!
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