Ondayo. LLC started as college experiment between four friends to compete in the Microsoft Imagine Cup. Through the experience the four decided to take their project one step further and to enter as a contender in the video game industry. We are looking to build games centered around co-op and ethnically diverse character pieces. Here is where we'll show you all the progress on our first game, Ataxia!

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Hello Ataxia fans, we've got some news. As you may or may not know we are hoping to Kickstart before the end of June. We've had to make a lot of considerations to the game mechanic and of course the manner in which we display our content. We do have some interesting bit of news to share though.

We've Abandoned sprites:
Yes, it was a difficult change for us but it is something we may revisit at a later date. What we have decided to go with is 3D models. This does not mean that the original model will change. We will still be creating a side scroller but the game space will be set more in 2.5D.

Art Changes:
We'll be doing tiny character redesigns to better aid in the creation of models. This changes will only effect clothing so the main cast will still be recognizable.

Kickstarter Details:
Toward then middle of June we will share with you more details as to what it will contain, a sample of some of the incentives, and of course our most up to date concept of Ataxia.

Thank you for your patience as we continue to work to make Ataxia something truly exceptional - Devon Nicholson

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