I am modding currently on ESF.

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Hello to my first Blog news.
Well, I started making many things in 3ds max. I created my first animal in 3ds max. A cute looking sheep for my Half Life 2 mod. Okay, its not textured and animated yes, but hey its a start and i don't have got time on every single day. So i am going to Bone it, to texture it, make animations and try to put it into my mod. Hopefully it will work. HL2 makes sometimes some problems. Okay, and i have uploaded 2 more things. First thing is my lovely Scout modell. It's not textured yet, and it might take a buch until it is, because.....well......i can do it better. Its made with box-mapping and has a bit to much Polygons I think. Yust to shrink the Polycount isn't a good idea. Maybe i am just a bit too ordinary, but i wanna have modells perfect. And now with Plane mapping I can build such things faster and they are looking better. Box-mapping sucks.
The 2nd thing i uploaded is a little Video of a test with Reactor. A thingy in 3ds max i never used before. Nice Phys effects i think.

Well and for all German speaking Vietcong fans:
I made a German Video Tutorial for "How to use the VC Editor". Can watch it if you want and learn something.

AND
If someone out there reads this, and likes to make Textures and stuff like that. I always needs someone good for making textures. I am not really good at it :P

See ya next time

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