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Report RSS Making a Game

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While not technically my first game, it feels like it will be. I've had so many failed projects that I've thought to try and keep myself accountable, with this and my blogger account.

Project Doomwing has began.

The basic premise of the game is you're a dragon, reaping vengeance on the human Realm that slew your father and stole your magical birth right. It's going to be aimed at mobile devices, and utilizing stylized pixel art.

Doomwing spewing fire!

Doomwing spewing fire!


It'll be something of a platformer meets scrolling shooter. I feel it'll work, whether anyone wants to play it is another matter. I'm exploring pixel art because I've always felt it has a certain, je ne sais quoi. I usually settle for the adjective magic, the feeling that it invokes. Perhaps it's just nostalgia.


Knights of the Realm flee from Doomwing

Knights of the Realm flee from Doomwing


My skills as an artist will be sorely tests, I've only ever been mediocre at best and even that is probably my pride talking, but I don't care, I'm making a fantasy the way I want to. Much like the movie Maleficent turned the table on the Disney Classic (with reference to the original fairy tale), Doomwing will be giving voice to why the Dragon is terrorizing the kingdom.

Animation Test

Animation Test


Animation is going to be the real effort, it was the reason I went to university all those years ago, but never had an opportunity to actually do something. As you can see with the wing test above, I'm a more than a little rusty. And I wasn't great to being with. Again, hopefully this is something that will improve as the product progresses.


That's all for now, thank you for your attention.

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