Hi my name is Michael Allport, I am 19 years old (becoming an old man o.o). Into the general stuff, gaming, music etc. Wanting to learn programming, did a bit at college and loved it

Report RSS Ma mod that i'm thinkin of startin

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Mod Name: C&C Armageddon (Any other suggestions are welcome)
Year: 2033
Factions: There are 3. However sub factions will be included later on.

UN (United Nations) - Uses high tech, stealth, determination and advanced battle tactics to defeat the enemy.
RR (Robotic Resistance, name suggestions are welcome) - Uses high tech, powerful forces and chemical immunity to defeat the enemy.
CSF (Cyborg Special Forces, name suggestions are welcome) - Uses speed, stealth and strength to defeat the enemy.

History: After 2030 scientists had a major breakthrough. They had created an advanced piece of artificial intelligence capable of learning and adapting to its environment by itself. The UN immediately sought this new technology as it would be extremely beneficial. Therefore they used in most of their forces. Tanks, artillery, aircraft. Even devastating robotic warriors were made. However after 1 year since the breakthrough a secret orginisation reprogrammed the AI code so that every robot would turn against mankind. The robotic army had then came together to develop the RR. A resistance that consisted of all types of robotic forces with the aim of crushing all life on the planet. However the UN had other ideas. They immediately sought volunteers for a new weapon. The CSF. A special force consisting of Cyborgs. A body consisting of both man and machine.
The aim was simple. To give an ordinary human the speed, strength and intelligence of a robot, while still being in control of his/her body. The prototype was a success. A sizeable force of Cyborgs was created within the space of a few month. The UN now have a sizable force capable of delivering the RR a serious blow.

Things that are going to be included in the mod:
Completely different factions.
Possibility of naval units.
Many new skirmish maps.
Hopefully a launcher for the mod.
Possible map editor for the mod.
Missions if there anyone can create missions. (Also if someone can make missions, then there may be the possibility of unlocking the third faction. More details will be given later on this).
No commando units will be included. However this may change.
Other suggestions are welcome.

Unit list (from weakest to strongest):

Scout unit: Each team will have a scout unit which will have little or no, but will have good line of sight.
UN will have a jeep which will have a weak MG turret.
RR will have a flying drone which will have no weapons. (Trades weapon for flight ability)
CSF will have a mini mobile sensor which will have a weak MG turret.

Main Infantry: Each team will have an anti-infantry, anti-tank, anti-air and a support unit. Only support units can capture buildings.

UN
Anti-infantry - Riflemen (has M4 carbine assault rifle and can be upgraded with explosive grenade or EMP grenade)
Anti-tank - Rocket Trooper (has javelin missile launcher and can be upgraded with EMP rocket upgrade)
Anti-air - No name yet (has surface to air missile launcher and can be upgrade with EMP rockets. Also armed with pistol)
Support - Serviceman (can heal nearby troops while giving them a damage bonus. Can be upgrade with mobile sensor, sabotage and wrench to heal nearby tanks)

RR
Anti-infantry - Ravenger (Armed with long blade attached to arm, has melee attack and can be upgraded with advanced armour)
Anti-tank - Devastator (Armed with modified RPG for increased damage. Can be upgraded sabotage)
Anti-air - Reaper (Armed with newly developed laser weaponry. Can only use weapon to attack air units, therefore needs to be backed up with other units)
Support - Analysis drone (advanced sensors increase nearby units Line of sight and advanced armour also increases their strength)

CSF
Anti-infantry - Infiltrator (Armed with a commando rifle. Can be upgraded with larger rounds for more damage)
Anti-tank - No name yet (Armed with a new rocket launcher. Capable of seeking both tanks and aircraft. Can be upgraded with Armour piercing rockets for more damage. Counts as both anti-tank and anti-air)
Support - Elite sniper (Armed with advanced/modified sniper. Fires armour piercing rounds. Can be upgraded with larger rounds for more damage)

Light Vehicle: Each team will have 2 light vehicles. 1 anti-tank and 1 anti-infantry.

UN
Anti-infantry - Jeep with more powerful MG turret. (50.Cal, and also capable of carrying 2 troops)
Anti-tank - Small armoured vehicle with a small missile launcher. (Acts as UN’s APC. Carries 6 troops)

RR
Anti-infantry - Small walker with 50.Cal turret.
Anti-tank - Small armoured vehicle with small missile launcher.

CSF
Anti-infantry - Prototype walker (similar to wolverine of TS but with 1 minigun)
Anti-tank - Prototype walker (same as the one above but with missile launcher)

Medium vehicle: Each team will have 2. 1 Anti-air and 1 anti-tank.

UN
Anti-tank - Crusader (Armed with a medium sized turret, can be upgraded with advance HE shells for higher damage and Advanced tank mechanics for faster fire rates)
Anti-air - Nemesis (Armed with dual surface to air missile launcher, can be upgraded with armour piercing rockets)

RR
Anti-tank - Heavy walker (Armed with 2 missile launchers, can be upgraded with armour piercing rockets which increase damage)
Anti-air - Mobile AA platform (mini AA walker armed with quad guns. Can be upgraded with armour piercing rounds for more damage and advance sensors for increased line of sight)

CSF

Anti-tank - Destroyer (Prototype walker unit armed with a medium sized turret (similar to the titan from TS, can be upgraded with advanced HE shells for higher damage and Advanced alloys for increased armour)
Anti-air - Avenger (Armoured tank armed with advanced flak cannons, can be upgraded with corrosive materials for more damage)

Heavy/special units: There will be 1 for each faction.

UN - Apocalypse - This will be a heavily armoured super battle tank. It will be armed with 2 Heavy cannons and an anti-infantry turret. It can be upgraded with bunker to allow 4 infantry to garrison in it.
RR - Doom bringer - This will be a portable barracks which will produce infantry wherever the Doom bringer is located.
CSF - Mammoth - This is a prototype tank with medium armour but with a devastating laser weapon. Can be upgraded with advanced power source to allow it to have a faster fire rate.

Aircraft: Each faction will have 3 types of aircraft. 1 Fighter, 1 bomber and 1 helicopter (or something similar).

UN
Fighter - Euro fighter (Armed with 2 air to surface missiles, can be upgraded with advanced specifications for additional 2 missiles. This unit is stealthed)
Bomber - Stealth bomber (Armed with 1 HE bomb, can be upgraded with advanced specifications for additional bomb, can also be upgraded with general power to drop fuel air bombs. This unit is stealthed)
Helicopter - Apache (Armed with minigun and 8 anti-tank rockets, can be upgraded with armour piercing rockets for more damage)

RR
Fighter - Vanguard ( Armed with 2 rocket pods for rocket barrage, can be upgraded with armour piercing rockets for more damage)
Bomber - Deliverance (Armed with 2 napalm bombs, can be upgraded with advanced aerodynamics for increased speed)
Helicopter - Dark angel (Armed with new prototype laser to destroy any tank or infantry that comes within its range, can’t be upgraded with anything due to its advanced weapon)

CSF
Fighter - Harrier (Armed with 2 air to surface missiles, can be upgraded with armour piercing rockets. This unit is stealthed)
Bomber - Advanced stealth bomber (Armed with 2 HE bombs, van be upgraded with advanced armour for stronger armour)
Helicopter - Comanche (Armed with 2 rocket pods for rocket barrage, can be upgraded with armour piercing rockets for more damage)

All suggestions are welcome.

Post comment Comments
CyberCommando
CyberCommando - - 2,355 comments

I HAVE A MOD NAMED ARMAGEDDON!!
NAME TAKEN!

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micky123 Author
micky123 - - 3,581 comments

I HATE YOU!!!
WHY DID YOU HAVE TO HAVE THAT NAME??
:P
Oh well you'll have to think of another one. :P

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CyberCommando
CyberCommando - - 2,355 comments

I HATE U 2!!! :D
I made another suggestion!!! XD

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micky123 Author
micky123 - - 3,581 comments

lol. we'll think of a name later on. :D

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Vegantor
Vegantor - - 221 comments

for zh?

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micky123 Author
micky123 - - 3,581 comments

yeah but i'm not starting it yet. :D

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Sierra-Leader
Sierra-Leader - - 3,713 comments

why :)

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micky123 Author
micky123 - - 3,581 comments

cos i need to get better at modeling and learn some other skills so i can help out in other areas when i do start the mod. I also need to correct some stuff in the story and unit lists. :P

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asho
asho - - 1,655 comments

sounds cool i like the sound of it really im guessing you got your idea from terminator haha

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micky123 Author
micky123 - - 3,581 comments

a bit from it yh lol. :P

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