I finally feel like the game is starting to round into form. The last few weeks may seem a bit redundant, but several of the systems had to be tightened up. Shout out to my programmer, Chris, he definately made some easy to use, modular systems. Now that the foundation is there, it's now time to focus on the gameplay. It's an exciting time, as content and art can be a core focus. expect more updates soon. Here's some bullet points, I also update this page with new screen shots, so be sure to check those out.
Demo 1 Contents: